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GameSpot's Guide to Age of Empires (back to home page)This will open a small remote window for navigating this guide
General Tips and StrategiesThe Civilizations you can playThe Units you can commandThe Buildings you can raise (and raze)Campaign walk-throughsExpert tips from two AOE programmers!Table of Contents
Egypt | Glory of Greece | Voices of Babylon
Yamato Empire of the Rising Sun

The CampaignsSoldiers Page 8 of 36
Egypt: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12

Egypt Campaign #8: Crusade

Screenshot
Here's what you're up against in this one

Goal: Convert a ballista and bring it to your town center.

The Skinny: This one is an interesting little puzzle. You have to use a priest to convert a ballista, which is protected by archers. Furthermore, you can't destroy the ballista or let your priests be destroyed. The nice thing about this scenario is that you won't be attacked until you venture to the southwest and northwest, so you can build at a leisurely pace.

There's a small amount of gold to be mined in the southern corner of the lake in the middle of the map. Don't go beyond this gold, however, or else you will trigger an attack by the ballista.

You start with one priest. Use the gold you mine to create another two priests. Don't use the gold for anything else.

Build a scout and cautiously probe to the southwest until you see the ballista. Then go back and travel northwest to scout out that area. Stop when you spot the archers.

Now build an attack force and travel to the northwest, hugging the north side of the lake, and kill the archers. The ballista may roll over to attack. Ignore it and finish off the archers and run away from the ballista.

Use your three priests to approach the ballista from a slightly spread out position and convert it. Be careful of a lone archer that may still be guarding the ballista. Take a few archers with your priests. Don't forget to move the converted ballista back to your town square.

Dangers: Three bad things can happen in this one: You can trigger an attack before you're ready by moving too far west, you can destroy the ballista, or you can lose your priests.

Back Next: Egypt Campaign #9 Next




 
 
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The Rise of Rome