![]() |
|
|
PC GAMES
PC GENRES
SEE ALSO
INFORMATION
|
Civilization: Call to Power boasts a wide assortment of units that the player must master to succeed. Each unit is a benefit of a particular scientific endeavor, and new units are uncovered by researching new causes. Following, you will find a complete list of every unit, including the pertinent data on that unit as well a description of how the unit operates and, best of all, how to go about using it effectively.
Requires: Classical
Education Defense: 1 Abolitionists seek the destruction of slavery through the use of two different attacks: freeing slaves and aiding an uprising. The abolitionist is a stealth unit and can stand next to opposing units without being seen as well as expose the enemy's stealth units, such as the slaver. If you happen to spot an enemy slaver, an abolitionist can be used to vanquish it.
Requires: Aerodynamics Assault: 8 If you're fed up with the limited range of your aircraft, you should attempt to build an aircraft carrier as soon as possible. Especially important on water-heavy maps, the aircraft carrier can store up to five units, though you should have an escort if possible, as the carrier cannot protect its cargo.
Requires: Alchemy Assault: 1 Archers are critical in the early portion of the game, serving as a valuable second line of defense. Building an army of cavalry and archers is a potent combination, giving you strength in close-combat and lethal firepower from a distance. The enemy will think twice before attacking such a force. Since archers are of little use in close combat, always make sure they have some kind of defensive unit to protect them.
Next: More units |
||||||||||||||||||||||||||||||||||||||||||||||||||||||