|
PC GAMES
News
Reviews
Previews
Movies/Media
Downloads
Hints/Codes
GameGuides.com
Special Features
Beta Center
Release Calendar
Forums
Top Games
PC GENRES
Action
Adventure
Driving
Puzzle
Role-Playing
Simulation
Sports
Strategy
SWITCH TO:
VIDEO GAMES
GAMESPOT LIVE
GAMEBUYER
HARDWARE
SUBSCRIBE TO:
PC Newsletter
HW Newsletter
ELITE SERVICES
Join GameSpot
SEE ALSO
GameFAQs
Gamespy Arcade
Netflix
INFORMATION
Help
Contact Us
International

|
|
 Page 14 of 15
Towers

Towers are a keystone to ensuring your empire's safety. A few well-placed towers can hold
off barbarian hordes. Towers can also be used to bring the fight to the enemy. Sneak a few
villagers to the outskirts of an enemy encampment and quickly build a tower to wreak
havoc. Add a few bowmen at the rear to attack any enemy attempting to destroy the tower.
This can be very disruptive to your opponent. You can also use towers to guard a gold mine
you might have scouted and intend to mine in the future. This way you'll both protect the
mine for a brief time and be alerted that your enemy is attempting to mine the gold.
Research important to creating towers:
 |
The government center lets you research architecture (-33
percent construction time and +20 percent hit points for your towers), alchemy (+1 attack
for missile attacks), and ballistics (increased missile accuracy and needed for upgrading
to ballista towers). The Market is very important. It allows you to research woodworking,
artisanship, and craftsmanship, which each give you a +1 range on your missile tower
attacks (and have the bonus of also increasing woodcutting).
|
GameSpot is a CNET Networks Media Property. Copyright ©1995-2001 CNET Networks, Inc. All rights reserved. Privacy policy.
|
|
|
|
|