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Introduction
Game Setup
Units
Combat
Rescources
City Improvements
Terrian Improvements
Wonders
A-D  E-F  G-K  L-P  R-W
Diplomacy
Governments
Mulitplayer

Chapter Seven: Wonders

Hagia Sophia

Age: Ancient
Cost: 3,240
Prerequisite: Theocracy
Primary Function: Gold/happiness
Effect: +100 percent to fees paid by converted cities; doubles effectiveness of temples and cathedrals
Obsolescence: Mass production

Temple and cathedrals keep your citizens happy; if you believe the resources required to construct and maintain the houses of worship are worth it, Hagia Sophia might be right for you. Keep in mind that a theocratic government is required before you discover this wonder. If you switch out of theocracy after constructing this wonder, you'll lose all its benefits (which could be plenty, considering you spent oodles of resources building those temples). Converting cities with Hagia Sophia can be a profitable business (40 percent of the converted city will end up in your coffers), but there are cheaper and easier ways to keep your citizens happy. Only discover this wonder if you plan on using its full potential (and staying theocratic for a long time).


Hollywood

Age: Modern
Cost: 7,200
Prerequisite: Mass media
Primary Function: Gold
Effect: Receive two gold per citizen in foreign cities with television
Obsolescence: Alien archeology

Because your foreign rivals must have working television sets in their cities, don't bother with the Hollywood wonder if you are well ahead of them in technology. If you are ahead, just keep staying ahead and don't bother with Hollywood. But, if you are aware that foreign civilizations have placed television sets in their cities, constructing this wonder could mean an effortless revenue stream that lasts for quite awhile (Hollywood doesn't become obsolete until alien archeology is discovered). Extra gold is always helpful, whether it be for expanding your empire, rush-buying new wonders or improvements or sustaining your military.

Next: Immunity Chip and Internetnext
 
 

 
 
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