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PC GAMES
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Chapter Seven: Wonders ESP Center Age: Diamond Though not a critical late-game wonder, the ESP Center does feature two excellent benefits that could assist in rising above the other civilizations, both economically and militarily. First, the ESP Center grants free embassies in the other civilizations, providing valuable information on what your neighbors are doing. Second, the ESP Center prevents other civilizations from attacking you first. Now, instead of spending money on defensive units and fortification, you can push those resources toward improving your economy, trade routes, or scientific research. Then again, you could use those resources to continue building your war machine for a first strike against your most hated new "friend."
Age: Ancient Though this early wonder keeps you in a peaceful situation with the other civilizations, the Forbidden City also closes all foreign embassies, which will harm your trade routes and ability to do solid diplomacy with the other factions. Additionally, unlike the ESP Center, the Forbidden City does go obsolete once you've reached the age of reason. If you haven't been keeping up with defensive units while you were in this "peaceful" era, an opponent might think the opportunity is ripe for an attack.
Next: Gaia Controller and Galileo's Telescope |
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