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PC GAMES
PC GENRES
SEE ALSO
INFORMATION
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Cannon Requires: Cannon
making Assault: 2 One of the first units you'll gain with the bombardment ability, these cheap and effective units will play a vital role in the initial stages of your civilization. Able to bombard the enemy from a distance and soften up defenses for a future invasion, cannons should be protected by escort, as they are sitting ducks at close range. Quick to build and cheap to support, an array of cannons can bring an enemy city to its knees within a few short turns.
Requires: Trade Defense: 1 Unlike other turn-based strategy games of this ilk, caravans need not be built in the city you wish to trade from. Once built, the caravan can be used from any city to set up a trade route between two points. Once a trade route is established, you'll see a colored line between the two trading cities. Attaining trade should be a priority at the outset of the game, as untold riches await you that will greatly benefit your civilization as a whole and can lead to a monopoly on a given item.
Requires: Cavalry
tactics Assault: 5 A very early and powerful unit, cavalry units excel at escort missions, especially for bombardment units. Quick on their feet and packing quite a punch, adding a contingent of cavalry units to an army can make a formidable force indeed, able to cut through enemies with ease. Fortunately, you can build cavalry units quickly, and they are cheap to support, so don't hesitate to make quite a few. It's better to have too many than not enough.
Next: More units |
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