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Between you and a clearing to the north is a pair of small urchin homes and a large room with a red button on the northeast wall. The button opens a secret wall to your southeast, from which emerges a poisonous spider. Send a couple of magic missiles flying just after you hit the button, and you will escape the spider's bite. Inside the spider's lair are goodies.

Back out in the hall, run north until you reach a large room with a pool of water along the north wall. To the northeast of the pool is a secret room. From the middle of the pool room, head northeast to the mana crystals. From the crystals, a southeast passage leads to an urchin's lair, and a northeast passage leads to a water and flames puzzle (a sign there gives you the hint you need). Beyond the wall of flames is the sapphire key that lets you go back and talk to the prisoner.

screenshot
Wear the apprentice's robe as you head back to Horvath.
The poor fellow turns out to be Horvath's apprentice, who dies in your arms. Wipe away the tears and grab his robe and spell book, which gives you the power to cast lightning. Head to the elevator to your southwest and ride it up to the forest. Pass through the forest back to Horvath's house. How soon he will forget his old apprentice as he welcomes his new one into his arms. (Note: You must be wearing the robe if you want to prove to Horvath that you found his apprentice.)

He will ask you to follow him to his laboratory, which is the first door on your right as you enter his house after him. The circular panel on the floor to your northeast is the teleporter he speaks of. Stepping onto it will send you to the next chapter.

Next: Chapter 2 - Galava Castle


 

 
 
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Warrior, Conjurer, and Wizard Single-Player Strategies

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