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GameSpot's Guide to Age of Empires (back to home page)This will open a small remote window for navigating this guide
General Tips and StrategiesThe Civilizations you can playThe Units you can commandThe Buildings you can raise (and raze)Campaign walk-throughsExpert tips from two AOE programmers!Table of Contents
Assyrian | Babylonian | Choson | Egyptian | Greek | Hittite | Minoan | Persian
Phoenician
| Shang | Sumerian | Yamato

CivilizationsSoldiers Page 5 of 7
Minoan

Strengths: Their naval units cost 25 percent less, composite bowmen get a +2 range of attack, and farms yield 25 percent more food.

Weaknesses: They have very weak cavalry and do not get the advanced towers. They are not a good civilization to try winning with a Wonder. Minoan priests also cannot research most of the temple technologies.

Minoan Strategies: With cheap fishing boats and good farming, you can produce a lot of meat, freeing up your workers to chop wood. Rule the seas aggressively, forcing your enemies to guard their coastlines, and build your own away from their coasts. Use the seas to send transports and surprise your enemies with attacks from unexpected locations. On land, use your composite bowmen to good advantage. They can be very powerful if you use them to harass as soon as you get them. In large numbers, the composite bowmen are deadly. Although the Minoans do not get natural infantry bonuses, they can build most units, so you can field an effective army backed by long-range archers. Research technologies that give bonuses to your composite bowmen and your navy. On a land map, you will have to win with composite bowmen. Don't hang around and wait for your opponents to get to the Iron Age.

What to watch out for: Opponents fielding a strong cavalry and strong Iron Age armies.

Persian

Strengths: Persians get +30 percent hunting, their elephant units are 50 percent faster, and their triremes fire 50 percent faster.

Weaknesses: Their farming yields -30 percent. They cannot research the wheel (ouch!) to get the villager speed bonus. They cannot build the academy and thus get no academy units, such as the hoplite or the centurion.

Persian Strategies: Use your hunting bonus to get a boost into the Tool Age and Bronze Ages. Try to be first into the Iron Age then use your fast elephant units to outflank the enemy in ground battles. Build a navy of triremes and rule the Iron Age seas.

What to watch out for: You really need to get to the Iron Age first. You don't have many advantages before then, and, in fact, you have a significant disadvantage for not being able to research the wheel. A good Bronze Age army can give you real trouble.

Back Go on to the Phoenician and Shang civilizations Next




 
 
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