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Chapter 8 - The Weirdling
Your halberd has become even more powerful, but not as powerful as it's going to get. The captain instructs you to find and attach to the halberd a beast known as the weirdling.

Quest: Request Passage to the Temple of Ix from Aldwyn the Conjurer Sally forth and talk to the captain, who stands outside the city of Ix. He will instruct you to find Aldwyn. Go into the city and restock. In town, you can learn the spell of inversion if you speak to the priest in a northern room. On your way northeast out of town to see Aldwyn, you can also purchase wolf buddies. Aldwyn is in a building to the far northeast of this map, near the gateway to the temple.

Quest: Speak to One of the Priests within the Temple of Ix
Aldwyn will give you a key to the gate. Before you take it outside to the adjacent building to your southwest and enter, explore the building you are in. There is a spell book of telekinesis in the room behind Aldwyn.

Through the gate to the temple, you will wind your way through a tunnel populated by bears. At the far end is a clearing, which leads to an impressive door. Walk through it, and a priest will speak to you.

Quest: Retrieve the Weirdling Beast from the Depths of the Temple
Descend the staircase, and you will find yourself facing a very long tunnel blocked by a boulder. Push the boulder to the far end (if you fall through a hole, make your way southwest by breaking walls). You emerge into a large room.

Next: The weirdling (cont.)


 

 
 
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