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Enter the large room at the end and battle the two beholders. The easiest way to defeat them is with a shuriken. Don't get close to them and remain out of their line of fire if you're healing up or adjusting weapons. To the southwest, you'll find some treasure. Exit to the northeast, and you'll find another boulder to push. At the end, open the chests for gold and the beholder beast scroll. Fall into the hole in the room.
Fall the hallway and enter the first door on the left for some healing and food items. Resume course and avoid the floor traps. Face additional beholders at the door. Head through and pull the lever to adjust the blocks obstructing the path. Kill the scorpions that emerge. Head past the moved blocks and follow the corridor, leaping over the flame jets.
 Walk carefully through the halls with the green projectiles. Avoid them or suffer damage! |
You're back inside an underground cavern. Avoid the green, pulsating blobs (they burst, releasing poisonous gasses). You can actually use the green blobs to your advantage by luring creatures through the green gas. Follow the cavern path, stopping by a southern alcove to raid for items. Continue along the path as it winds north. Face another beholder here. Follow the path to the north to grab some gold, then locate the exit door to the west.
Head southwest and leap over floor trap. Use the tread lightly ability to walk carefully over the crumbling floor. If you fall through, ride the lift back up. Grab the chests at the end and head north. Face the beholder in the next area and proceed north through the door. Search the nearby storage rooms for the mimic beast scroll.
Head east into a large treasure room. There are lots of goodies inside, but also look out for the mimic beasts hiding as chests. Inside a chest, you'll find the silver key. Continue through the hall. The first door on the right leads to some storage rooms plus a few creatures. Enter the large chamber to the northeast and follow the cavern around to the south. Once again, avoid the creature creation alter-type things and the green, poisonous creatures. Beholders also occupy the area. Use a shuriken or lure them into a busted green poison creature.
Next:
Weirdling (cont.)
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