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Diablo 2 Game Guide

· Introduction
· Amazon
· Barbarian
· Necromancer
· Paladin
· Sorceress
· Act I
· Act II
· Act III
· Act IV
· Appendices
· Guide Contents
 
Act III, Quest VI: The Guardian
Speak with Ormus to activate the sixth and final quest in the third act, the Guardian. To proceed into the quest's area, the durance of hate, you must complete Khalim's will and (at least some of) the blackened temple, so you can gather all Khalim's relics and create Khalim's will.

Act III, Quest VI Objective from Ormus
"Diablo and Baal have surely found the Temple City by now. They seek to free their brother, Mephisto, who was imprisoned by the Horadrim in the Temple's Guardian Tower. You must reach him before his brothers do and prevent them from releasing Hatred upon the world."

Act III, Quest VI Location
The final quest in the third act begins in Travincal, an area of Kurast integral to completing two previous quests, Khalim's will and the blackened temple. Return to Travincal, with the Khalim's will weapon in hand, to destroy the compelling orb and open the passage to the durance of hate. To reach Travincal, use the waypoint markers (there's one located in Travincal). Should you choose to make the journey by foot from the Kurast docks, proceed into the spider forest, through the great marsh, into the flayer jungle, into lower Kurast, past the Kurast bazaar, into upper Kurast, over the Kurast causeway, and into Travincal. Once inside Travincal, locate the blackened temple (where you battled the high council) and the compelling orb inside.

Your main target in quest six, however, is Mephisto, the third act's boss monster who waits for you in the durance of hate. You'll find Mephisto on the third level of the durance of hate. Be sure to search the second level of the durance of hate thoroughly and find the waypoint marker. Use the waypoint to travel between the durance of hate and the Kurast docks quickly to replenish health, mana, and weaponry.

Recommended Level to Complete Act III, Quest VI
It takes quite awhile to level up during the third act; ideally you should be advancing through the mid- to high 20s by the time you reach the durance of hate and Mephisto. If you're having trouble or desire additional experience, consider completing any optional quests you chose not to complete or exploring any optional dungeons you bypassed, such as the Kurast temples, the arachnid lair in the spider forest, or the swamp pit in the flayer jungle.

 
« Previous Page Act III walk-through (cont.) »

 
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Extensive coverage of each character class

Proven walk-throughs for each act

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