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Defeating Duriel and rescuing Tyrael concludes Diablo II's second act. After speaking with Meshif, you're transported to the Kurast docks to begin the next stage of Diablo II and the game's third act. The third act, much like the second act, contains a large, sweeping quest to search for items hidden all over the Kurast landscape. You must locate Khalim's relics, which include his eye, heart, and brain, and use them to form Khalim's will, a powerful weapon built to destroy the compelling orb protecting the entrance into the durance of hate and the third act's boss, Mephisto. You'll find several nonplayer characters inhabiting the Kurast docks. Speak with the various nonplayer characters to gain quests, acquire information, and purchase new weapons, armor, healing items, and repair. Explore the Kurast docks and find: Alkor: Speak with Alkor to purchase a wide variety of potions. Alkor is also an integral part of the third act's first quest, the golden bird. Solve this quest to receive a potion reward from Alkor. Also, players can gamble with Alkor on magical items, which will either be magical, rare, unique or set items. Ormus - Talk with Ormus upon each return to the Kurast docks; he'll restore your health and mana points instantly. Ormus also sells magic items and healing potions. Meshif - Meshif, who brought you by transport to the Kurast docks and the third act, can be used to sail back west to Lut Gholein. Asheara - Speak with Asheara, Act III's source of mercenaries for hire. Asheara also sells weapons, armor, and magical items. Hratli - Hratli offers a secondary source of weapons, armor, and magical items. Further, Hratli will repair your damaged weapons and armor for a cost. Cain - Talk with Deckard Cain when you have unidentified items in your inventory. If you rescued Cain during Act I, he'll identify the items for free; if not, expect to pay for the service. Natalya - Speak with Natalya for information about your current quest.
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