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Diablo 2 Game Guide

· Introduction
· Amazon
· Barbarian
· Necromancer
· Paladin
· Sorceress
· Act I
· Act II
· Act III
· Act IV
· Appendices
· Guide Contents
 

Necromancer Initial Attributes
Strength: 15
Dexterity: 25
Vitality: 15
Energy: 25
 
Chapter 3 - Necromancer Skills and Strategies
"Summoning undead minions and cursing his enemies are his specialties..."

Unlike the Barbarian, Amazon, and Paladin combat classes, the Necromancer doesn't like to get his hands dirty. The Necromancer eschews hand-to-hand or ranged combat and lets summoned creatures do the fighting for him. The Necromancer can summon skeletons, skeleton magi, golems, and, eventually, other creatures in the game (except for the boss monsters). A collection of poison and bone spells gives the Necromancer some offensive and defensive power, while the Necromancer's curses can cause devastating effects on enemy monsters.

Necromancer Attributes
Even though you likely aren't participating in much hand-to-hand melee combat, you'll still want to raise the Necromancer's strength to wear decent armor. Other points should be diverted into vitality and energy. Dexterity carries little importance, and it's likely you won't want to worry about the attribute for quite some time. A good five-point guideline would be to place two points into strength, two into energy, and one into vitality. After advancing another level, switch off and place two into vitality and one into energy. Once your strength is high enough to wear decent armor, concentrate more heavily on vitality and energy.

Energy will be important for the Necromancer, even though you only have a single initial cost in summoning a skeleton, golem, or monster. The expenses add up quickly, though, especially to maintain an entourage of beasts. Further, the Necromancer's skills require more mana than most. Maintaining energy will become extremely important as you work through the middle and late game, where you must rely heavily on skills and summoning to advance past the legions of tough monsters.

TIP: To raise skeletons, the Necromancer must cast the spell on the corpse of a dead monster. You can only use fresh corpses, meaning a Barbarian can't have used find potion or find item on the corpse. Also, using the Necromancer's corpse explosion spell renders the corpse useless - at least for raising skeletons and skeleton magi. If you're participating in a party, make sure to alert the Barbarian player when you wish to use the corpses for summoning.

 
« Previous Page Necromancer skills and strategies (cont.) »

 
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