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If you have already completed most of "Khalim's Will" quest, you should be well-prepared to explore the temples of Kurast. Seek out the Ruined Temple if you wish to immediately locate Lam Esen's Tome. Otherwise, you can venture inside the other temples and battle the monsters within. As in most of the third act, your character's level should continue to advance through the mid-twenties to survive the dangers of Kurast. Act III, Quest IV Log Entry #1: Search the six temples in the bazaar, upper Kurast, and the causeway for Lam Esen's tome. Upon receiving the quest from Alkor, proceed into the far regions of Kurast to locate the six temples, one of which houses your goal item, Lam Esen's tome. If you have completed previous third act quests or even most of the Khalim's will quest, you should have marked the waypoints in the flayer jungle or lower Kurast. UNIQUE MONSTER: You'll encounter a unique monster inside the ruined temple. Battlemaid Sarina, a unique hunter, is extra fast (increasing velocity and doubling attack rate) and features spectral hit (20 percent resistance to fire, lightning, and cold and random elemental damage added to standard damage).
Act III, Quest IV Log Entry #2: Talk to Alkor. Once you have acquired Lam Esen's tome, return to Alkor to receive your reward. Use the waypoints in lower Kurast or the Kurast bazaar to quickly return to the Kurast docks; alternatively, simply open up a town portal scroll, especially if you need to return to the Kurast grounds to complete another third act quest. Act III, Quest IV Completed Message from Alkor "You have found the book! Hopefully we can use it to gain some insight into the nature of the Prime Evils. As payment, I'll talk to the other merchants about lowering their prices for you." Act III, Quest IV Rewards Much like other optional quests, you receive a substantial reward for returning Lam Esen's tome to Alkor. First, you receive five points to put toward your attributes (much like you receive when you gain a new level, though without the skill point). Also, Alkor makes good on his claim and talks the Kurast docks merchants into giving you a 10 percent discount on their items.
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