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Diablo 2 Game Guide

· Introduction
· Amazon
· Barbarian
· Necromancer
· Paladin
· Sorceress
· Act I
· Act II
· Act III
· Act IV
· Appendices
· Guide Contents
 
Act III Bestiary: Look out for the tentacles while exploring the Kurast sewers! The tentacles, or "water watchers," come in two varieties: either the tentacle head or its limb. Both are powerful and durable; beware of the water watcher (also in stygian watcher and river stalker form) head and its ability to spit poison.

Khalim's Flail: To acquire Khalim's flail, you must defeat the high council and its unique member inside the Travincal. Khalim's flail will be dropped by the unique high council member. To reach Travincal from Kurast docks, head into the spider forest, then through the great marsh, into the flayer jungle, into lower Kurast, through the Kurast bazaar, through upper Kurast, past the Kurast causeway, and finally into the Travincal.

Recommended Level to Complete Act III, Quest III
Since this third quest spans most of the third act, its various stages carry different level recommendations. The enemy monsters escalate in difficulty the farther you travel from the Kurast docks. Your character's level should be in the mid-twenties as you advance through Act III. Travincal is an extremely difficult area of both Diablo II and the third act; strive to be as high level as possible before venturing into the extremely dangerous area of Kurast.

TIP:
Should you desire to explore optional areas of Act III for both experience and potential treasure, seek out the arachnid lair in the spider forest and the swamp pit in the flayer jungle.


Act III, Quest III Log Entry #1: Find Khalim's relics. Search for his eye in the spider cavern.
After receiving the quest from Cain, your first trip should be into the spider forest to seek out the entrance into the spider cavern. Even if you know the location of Khalim's other relics, you should acquire them in the order presented by the quest log entries. The farther you venture out from the Kurast docks, the tougher the monsters become. Once inside the spider cavern, search thoroughly for the marked chest containing Khalim's eye.

screenshot
Recovering Khalim's brain in the flayer dungeon.
TIP:
As its name suggests, the spider cavern is littered with spiders. Since the arachnids feature a poison attack, it's to your benefit to prepare with poison resistance, either with armor, jewelry, or other means.


Act III, Quest III Log Entry #2: Search for Khalim's brain in the flayer dungeon.
Your search for Khalim's second relic, Khalim's brain, takes you far from the Kurast docks into the flayer jungle. Search the flayer jungle (which, like other areas in the third act, is extremely large) for the entrance into the flayer dungeon. Descend to the third level of the flayer dungeon to locate the marked chest containing Khalim's brain.


 
« Previous Page Act III walk-through (cont.) »

 
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