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Activate the final quest in Act II by speaking with Jerhyn after returning from Radament's lair, the first quest in Act II. Even though it's possible to activate the quest early in Act II, you can't reach the goal without the Horadric staff (acquired by completing quest two) or by obtaining Horazon's journal (acquired by completing quest four), which reveals the symbol of the true tomb of Tal Rasha and opens the portal to the canyon of the magi. Act II, Quest VI Objective from Jerhyn "I have heard of your many deeds of skill and bravery. I feel I can trust you with something I have been hesitant to speak of... Drognan and I have concluded that the Dark Wanderer who passed through here recently was Diablo, himself! Drognan believes that Diablo is searching the desert for the secret tomb where the great Horadrim, Tal Rasha, keeps Baal imprisoned. You must find Diablo and put an end to the terrible evil that has fallen upon our city! Drognan is wise and is sure to have some helpful advice for you as to how Tal Rasha's tomb may be found." Act II, Quest VI Objective from Drognan "Tal Rasha's tomb is hidden deep in the desert among six others. Tal Rasha's symbol marks the true tomb. If you want to know what that symbol is, you should find it in the legendary Arcane Sanctuary."
Reaching Tal Rasha's tomb requires you to complete the arcane sanctuary quest to open the portal into the canyon of the magi. Proceed into the portal and explore the canyon of the magi to locate the seven entrances into Tal Rasha's tomb. Only one entrance leads to the Horadric staff orifice needed to open Tal Rasha's chamber. Acquiring Horazon's journal from the arcane sanctuary quest reveals the correct entrance into Tal Rasha's tomb (by revealing the symbol corresponding to the correct tomb). Enter the correct tomb and use the Horadric staff in the orifice (located in the center of the circle of seven symbols) to open the passage into Tal Rasha's burial chamber. Recommended Level to Complete Act II, Quest VI The monsters inside Tal Rasha's tomb and chamber, not to mention the Act II boss, Duriel, are the most powerful you have faced thus far. You should have eclipsed level 20 by now. It's recommended that you advance into the early 20s (levels 21 through 23) before facing Duriel.
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