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Activate the sixth quest in Act I by speaking with Deckard Cain, who will appear in the rogue encampment if you rescue him from Tristram in the third quest or by the rogues once you complete the other quests. Act I, Quest VI Objective from Cain "It is certain that we face the demon queen Andariel, who has corrupted the rogue sisterhood and defiled their ancestral monastery. This does not bode well for us, my friend. Ancient Horadric texts record that Andariel and the other lesser evils once overthrew the three prime evils, Diablo, Mephisto, and Baal banishing them from Hell to our world. Here, they caused mankind untold anguish and suffering before they were finally bound within the soulstones. Andariel's presence here could mean that the forces of Hell are once again aligned behind Diablo and his brothers. If this is true, then I fear for us all. You must kill her before the Monastery becomes a permanent outpost of hell and the way east lost forever."
Andariel can be found deep inside the cathedral catacombs beyond the monastery. It's a long journey from the rogue encampment (and even from the monastery barracks), but one that should prepare you well for Andariel - the long journey lets you gain experience and advance levels to give you a fighting chance against the powerful Act I boss. UNIQUE MONSTER: On the first level of the jail (enter through the barracks), you'll find Pitspawn Fouldog, a cursed, cold-enchanted unique tainted. With a 75 percent resistance to cold attacks, don't expect cold-enchanted weapons to have much effect on Pitspawn. The unique tainted can also dish out heavy cold damage; prepare to take countermeasures if you're frozen, either with a thawing potion or simply retreating! To reach Andariel, you must first return to the monastery. Use the waypoint system to return to the outer cloister, positioned between the barracks and monastery gate. Head into the barracks and venture through the jail (three levels), into the inner cloister (a waypoint's located here), through the cathedral, and into the catacombs (four levels). Andariel can be found on the fourth level of the catacombs. The full journey from the rogue encampment to Andariel is as follows: Rogue Encampment to the blood moor to the cold plains to the stony plain to the underground passages (two levels) to the dark wood to the black marsh to the Tamoe highlands to the monastery gate to the outer cloister to the barracks to the jail (three levels) to the inner cloister to the cathedral to the catacombs (four levels).
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