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To activate the fifth quest in Act I, speak with Charsi, the blacksmith, in the rogue encampment. You must have completed quest four, the forgotten tower, to activate the fifth quest. Act I, Quest V Objective from Charsi "When I fled the Monastery, I left behind my Horadric Malus, an enchanted smithing hammer. If you retrieve it for me, I will use its magic to strengthen your equipment." Act I, Quest V Location Completing this quest is quite an undertaking and takes you far from the rogue encampment into the wilderness and finally into the monastery and its barracks. To reach the monastery, you must first return to the black marsh. If you've previously activated the waypoints in the black marsh or dark wood, which is positioned just adjacent to the black marsh, use the waypoint system to instantly travel from the rogue encampment into the black marsh. Should you need to make the journey on foot, head from the rogue encampment into the blood moor, to the cold plains, the stony field, through the underground passage, into the dark wood, and finally the black marsh. From the black marsh, locate the entrance into the Tamoe highland then into the monastery gate, the outer cloister, and finally the barracks. You'll find the Horadric malus protected by the Smith in the barracks.
Recovering the Horadric malus is a long, difficult journey that takes you through several dangerous new areas, the Tamoe highlands, monastery gate, outer cloister, and barracks. Activate the waypoint in the outer cloister to make a return to the rogue encampment (for healing, identifying items, or buying and selling items) much easier. Otherwise, be prepared with town portal scrolls in case the danger becomes too great. Ideally, you should strive to be between level 10 and 12 before taking the journey into the monastery. NOTE: The tools of the trade quest will only be activated if your character is level 8 or higher. Though you could possibly complete the quest at level 8, recovering the Horadric malus will prove quite difficult.
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