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To activate the fourth quest in Act I, locate the moldy tome, which you'll find in the stony field. The moldy tome appears on the automap, appearing like a smaller version of its real self on the game screen. Scout the stony field and locate the moldy tome. The quest is activated as soon as you click on the moldy tome and read its contents. You can also activate the quest by locating the entrance to the forgotten tower, found in the black marsh. Act I, Quest IV Objective from the Moldy Tome "...And so it came to pass that the Countess, who once bathed in the rejuvenating blood of a hundred virgins, was burned alive. And the castle in which so many cruel deeds took place feel rapidly to ruin. Rising over the buried dungeons in that god-forsaken wilderness, a solitary tower, like some monument to Evil, is all that remains. The Countess' fortune was believed to be divided among the clergy, although some say that more remains unfound, still buried alongside the rotting skulls that bear mute witness to the inhumanity of the human creature." Act I, Quest IV Location You'll find the moldy tome, which activates the quest, in the stony field. The tower entrance, which can also activate the quest, is located in the black marsh. To reach the black marsh from the rogue encampment, head into the blood moor, then the cold plains, then the stony field (where the moldy tome is located), through the underground passages, into the dark wood, and finally into the black marsh. Naturally, your journey can be shortened considerably by activating the waypoints, particularly the one in the dark wood during your search for the Tree of Inifuss. Finally, your eventual target, the Countess, is found inside the tower cellar, level 5. Recommended Level to Complete Act I, Quest IV Five dungeon levels inside the forgotten tower provide quite a challenge, especially considering your nearest waypoint lies back in the black marsh. Unless you're prepared to use many town portal scrolls, advance to around level 8 or 9 before venturing inside the forgotten tower. The tower cellar levels provide a lot of area to spend eliminating monsters and gaining experience. Don't rush through the tower; take the time to eliminate as many creatures as possible to gain as much experience, levels, and equipment as possible. Act I, Quest IV Log Entry #1: Look for the tower in the black marsh beyond the dark wood. After activating the quest in the stony field by reading the moldy tome, use the waypoints to return to the dark wood (if you activated the waypoint during the search for Cain quest). Once in the dark wood, locate the path into the black marsh and find the forgotten tower entrance along the rocky boundary. Alternatively, you can simply follow the path from the stony field into the black marsh; from the stony field, head into the underground passage, emerge in the dark wood, and enter the black marsh. Once inside the forgotten tower, explore the dungeon cellar levels and continue to descend until you reach the bottom floor, level 5. Don't rush through the tower; take time to acquire experience points and advance levels before your confrontation with the Countess. Backtracking out of the tower cellar levels can be fairly time consuming, so be prepared to use town portal scrolls to return to town for healing (speak with Akara), identifying new items (speak with Deckard Cain, if you completed quest three), trading found items for gold, and purchasing new weapons, armors, potions, and scrolls.
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