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Gems and skulls are one of Diablo II's rare treasures. Gems and skulls can be placed inside weapons, shields, and helms with sockets. Once you place a gem or a skull inside a socketed item, it's in there for good. You'll find items that can hold up to three different gems and skulls. The following table lists all the gems, skulls, and their various levels of perfection as well as their respective effects in weapons, shields, and helms.
|
Gem |
Socketed Weapon |
Socketed Shield |
Socketed Helm |
|
Chipped amethyst |
15-19 to attack rating |
+5/6 to defense |
+3 to strength |
|
Flawed amethyst |
20-29 To attack rating |
+7/8 to defense |
+4 to strength |
|
Amethyst |
30-39 To attack rating |
+9/10 to defense |
+5/6 to strength |
|
Flawless amethyst |
40-49 To attack rating |
+11-13 to defense |
+7/8 to strength |
|
Perfect amethyst |
50-60 To attack rating |
+15-17 to defense |
+9/10 to strength |
|
Gem |
Socketed Weapon |
Socketed Shield |
Socketed Helm |
|
Chipped topaz |
(1-6) lightning damage |
10-12 percent resist lightning |
+7-9 percent chance find magic items |
|
Flawed topaz |
(1-7) lightning damage |
13-16 percent resist lightning |
11-13 percent chance find magic items |
|
Topaz |
(1-8) lightning damage |
17-20 percent resist lightning |
14-17 percent chance find magic items |
|
Flawless topaz |
(1-10) lightning damage |
21-25 percent resist lightning |
18-20 percent chance find magic items |
|
Perfect topaz |
(1-12/13/14/15) lightning damage |
26-30 percent resist lightning |
21-25 percent chance find magic items |
|
Gem |
Socketed Weapon |
Socketed Shield |
Socketed Helm |
|
Chipped sapphire |
(1-3) cold damage |
10-12 percent resist cold |
+6-8 to maximum mana |
|
Flawed sapphire |
(2-3) cold damage |
13-16 percent resist cold |
+9-11 to maximum mana |
|
Sapphire |
(2-4) cold damage |
17-20 percent resist cold |
+12-15 to maximum mana |
|
Flawless sapphire |
(3-5) cold damage |
21-25 percent resist cold |
+16-20 to maximum mana |
|
Perfect sapphire |
(3-6/7) cold damage |
26-30 percent resist cold |
+21-25 to maximum mana |
|
Gem |
Socketed Weapon |
Socketed Shield |
Socketed Helm |
|
Chipped emerald |
+2 poison damage over 3 sec |
10-12 percent resist poison |
+3 to dexterity |
|
Flawed emerald |
+3 poison damage over 3 sec |
13-16 percent resist poison |
+4 to dexterity |
|
Emerald |
+4 poison damage over 3 sec |
17-20 percent resist poison |
+5/6 to dexterity |
|
Flawless emerald |
+4 poison damage over 3 sec |
21-25 percent resist poison |
+7/8 to dexterity |
|
Perfect emerald |
+5 poison damage over 3 sec |
26-30 percent resist poison |
+9/10 to dexterity |
|
Gem |
Socketed Weapon |
Socketed Shield |
Socketed Helm |
|
Chipped ruby |
(3-4) fire damage |
10-12 percent resist fire |
+6-8 to maximum hit points |
|
Flawed ruby |
(3-5) fire damage |
13-16 percent resist fire |
+9-11 to maximum hit points |
|
Ruby |
(4-5) fire damage |
17-20 percent resist fire |
+12-15 to maximum hit points |
|
Flawless ruby |
(5-6) fire damage |
21-25 percent resist fire |
+16-20 to maximum hit points |
|
Perfect ruby |
(6-7/8/9/10) fire damage |
26-30 percent resist fire |
+21-25 to maximum hit points |
|
Gem |
Socketed Weapon |
Socketed Shield |
Socketed Helm |
|
Chipped diamond |
125-129 percent damage vs. undead |
5/6 percent to all resistances |
+10 to attack rating |
|
Flawed diamond |
130-135 percent damage vs. undead |
7/8 percent to all resistances |
+15 to attack rating |
|
Diamond |
136-145 percent damage vs. undead |
9-11 percent to all resistances |
+20 to attack rating |
|
Flawless diamond |
146-155 percent damage vs. undead |
12-15 percent to all resistances |
+25 to attack rating |
|
Perfect diamond |
156-170 percent damage vs. undead |
16-20 percent to all resistances |
+30 to attack rating |
|
Skull |
Socketed Weapon |
Socketed Shield |
Socketed Helm |
|
Chipped skull |
Hit steals 2 percent life, 1 percent mana |
Attacker takes 2 damage |
Replenish Life +2, Regenerate Mana 8 percent |
|
Flawed skull |
Hit steals 2 percent life, 2 percent mana |
Attacker takes 3 damage |
Replenish Life +3, Regenerate Mana 8 percent |
|
Skull |
Hit steals 3 percent life, 2 percent mana |
Attacker takes 4 damage |
Replenish Life +3, Regenerate Mana 12 percent |
|
Flawless skull |
Hit steals 3 percent life, 3 percent mana |
Attacker takes 5 damage |
Replenish Life +4, Regenerate Mana 12 percent |
|
Perfect skull |
Hit steals 4 percent life, 3 percent mana |
Attacker takes 6/7 damage |
Replenish Life +4, Regenerate Mana 16-20 percent |
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