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Diablo 2 Game Guide

· Introduction
· Amazon
· Barbarian
· Necromancer
· Paladin
· Sorceress
· Act I
· Act II
· Act III
· Act IV
· Appendices
· Guide Contents
 

· Experience Points
· Shrines
· Potions
· Weapons/Armor Stats
· Gems/Skulls
· Unique Monsters
 
Appendix E - Gems and Skulls
Gems and skulls are one of Diablo II's rare treasures. Gems and skulls can be placed inside weapons, shields, and helms with sockets. Once you place a gem or a skull inside a socketed item, it's in there for good. You'll find items that can hold up to three different gems and skulls. The following table lists all the gems, skulls, and their various levels of perfection as well as their respective effects in weapons, shields, and helms.






Amethyst

Gem

Socketed Weapon

Socketed Shield

Socketed Helm

Chipped amethyst

15-19 to attack rating

+5/6 to defense

+3 to strength

Flawed amethyst

20-29 To attack rating

+7/8 to defense

+4 to strength

Amethyst

30-39 To attack rating

+9/10 to defense

+5/6 to strength

Flawless amethyst

40-49 To attack rating

+11-13 to defense

+7/8 to strength

Perfect amethyst

50-60 To attack rating

+15-17 to defense

+9/10 to strength

Topaz

Gem

Socketed Weapon

Socketed Shield

Socketed Helm

Chipped topaz

(1-6) lightning damage

10-12 percent resist lightning

+7-9 percent chance find magic items

Flawed topaz

(1-7) lightning damage

13-16 percent resist lightning

11-13 percent chance find magic items

Topaz

(1-8) lightning damage

17-20 percent resist lightning

14-17 percent chance find magic items

Flawless topaz

(1-10) lightning damage

21-25 percent resist lightning

18-20 percent chance find magic items

Perfect topaz

(1-12/13/14/15) lightning damage

26-30 percent resist lightning

21-25 percent chance find magic items

Sapphire

Gem

Socketed Weapon

Socketed Shield

Socketed Helm

Chipped sapphire

(1-3) cold damage

10-12 percent resist cold

+6-8 to maximum mana

Flawed sapphire

(2-3) cold damage

13-16 percent resist cold

+9-11 to maximum mana

Sapphire

(2-4) cold damage

17-20 percent resist cold

+12-15 to maximum mana

Flawless sapphire

(3-5) cold damage

21-25 percent resist cold

+16-20 to maximum mana

Perfect sapphire

(3-6/7) cold damage

26-30 percent resist cold

+21-25 to maximum mana

Emerald

Gem

Socketed Weapon

Socketed Shield

Socketed Helm

Chipped emerald

+2 poison damage over 3 sec

10-12 percent resist poison

+3 to dexterity

Flawed emerald

+3 poison damage over 3 sec

13-16 percent resist poison

+4 to dexterity

Emerald

+4 poison damage over 3 sec

17-20 percent resist poison

+5/6 to dexterity

Flawless emerald

+4 poison damage over 3 sec

21-25 percent resist poison

+7/8 to dexterity

Perfect emerald

+5 poison damage over 3 sec

26-30 percent resist poison

+9/10 to dexterity

Ruby

Gem

Socketed Weapon

Socketed Shield

Socketed Helm

Chipped ruby

(3-4) fire damage

10-12 percent resist fire

+6-8 to maximum hit points

Flawed ruby

(3-5) fire damage

13-16 percent resist fire

+9-11 to maximum hit points

Ruby

(4-5) fire damage

17-20 percent resist fire

+12-15 to maximum hit points

Flawless ruby

(5-6) fire damage

21-25 percent resist fire

+16-20 to maximum hit points

Perfect ruby

(6-7/8/9/10) fire damage

26-30 percent resist fire

+21-25 to maximum hit points

Diamond

Gem

Socketed Weapon

Socketed Shield

Socketed Helm

Chipped diamond

125-129 percent damage vs. undead

5/6 percent to all resistances

+10 to attack rating

Flawed diamond

130-135 percent damage vs. undead

7/8 percent to all resistances

+15 to attack rating

Diamond

136-145 percent damage vs. undead

9-11 percent to all resistances

+20 to attack rating

Flawless diamond

146-155 percent damage vs. undead

12-15 percent to all resistances

+25 to attack rating

Perfect diamond

156-170 percent damage vs. undead

16-20 percent to all resistances

+30 to attack rating

Skull

Skull

Socketed Weapon

Socketed Shield

Socketed Helm

Chipped skull

Hit steals 2 percent life, 1 percent mana

Attacker takes 2 damage

Replenish Life +2, Regenerate Mana 8 percent

Flawed skull

Hit steals 2 percent life, 2 percent mana

Attacker takes 3 damage

Replenish Life +3, Regenerate Mana 8 percent

Skull

Hit steals 3 percent life, 2 percent mana

Attacker takes 4 damage

Replenish Life +3, Regenerate Mana 12 percent

Flawless skull

Hit steals 3 percent life, 3 percent mana

Attacker takes 5 damage

Replenish Life +4, Regenerate Mana 12 percent

Perfect skull

Hit steals 4 percent life, 3 percent mana

Attacker takes 6/7 damage

Replenish Life +4, Regenerate Mana 16-20 percent


 
« Previous Page Unique monsters »

 

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