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It's time for the final portion of Baldur's Gate II. Moving right along from the drow elf areas, the rest of the game will take place in regular elfland, beginning in Suldanesslar. Suldanesslar Elhan will ask you to find Ellesime or Demin to find out what's going on in the city. There are plenty of monsters around, including rakshasas, golems, and trolls, so be careful. First, head to the north and search the house there. You'll encounter two stone golems and a clay golem, so be careful. Take the cloak of elvenkind and the stone horn from the receptacles and head back to Elhan. Now, proceed west to the area marked "House of the Talisman" on your map. Above it are the priest's quarters. Head up to the priest's house and take the elven priest stone from the desk. Now, go to the house of the talisman and click on the puzzle above the fireplace-type device. You'll be faced with a puzzle, the answer to which is on the priest stone you just got. (The sequence is corellan, rillifane, water, and tree.) You'll receive the talisman of rillifane when the box opens. Don't miss the narrow ledge on the bookcase in the north end of this room; it'll contain a high-level scroll.
Walk southeast where you fought the skeleton warriors. From there, proceed northeast toward the House of the Moon. Enter it, and you'll witness an encounter between the city's chosen warrior and a balor, after which they'll both die. Pick up the moonblade from the warrior and head to the northwest. Stop by the harpist's house and get the stone harp, then go to the forest clearing. Save your game; you're going to be fighting a dragon pretty soon. Nizidramanii'yt (say that three times fast) is a black dragon that guards the golden goblet of life in the forest clearing. You have two options: Give him all your possessions for the goblet or take it from him by force. You can drop all your items on the ground and get around him that way, though you'll still lose gold, and it will be quite a hassle dropping every single thing you have on all six characters.
Head to the Temple of Rillifane on the west side of your map. Be careful when approaching: There are Rakshasa guarding the entrance. Send a sacrificial monster or animal to suffer the cloudkill spell that the spellcasting rakshasa will throw down (which, by the way, will probably take out a couple of his teammates as well), then follow up with the rest of your characters.
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