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Baldur's Gate II: Shadows of Amn
Chapter 3

Now that you've paid off Gaelen, it's time to go about locating our good friend Imoen.

The Shadow Thieves

Once Chapter 3 starts, head off to the docks. The building you seek, the shadow thieves' guildhall, is to the west of the entrances to the docks, and the building is guarded by a single soldier. Head in and start poking around. There are a bunch of locked chests around that you can loot, if you can get the locks open (Nalia's not a great thief, having dual-classed at level 4). If you wish, you can head upstairs to get a quest from Bloodscalp, but the real thieves guild is located behind a secret wall on the first floor.

screenshot
Head to the Shadow Thieves' Guildhall past the entrances to the Docks, where you can poke around.
Head down and talk to the people in the thieves' guild. Aran is located behind another secret door in the main room here. Open it and follow the corridor until you reach Aran. Unfortunately, he's going to want you to perform a few more quests before you can start working toward Imoen.

First off, he wants you to visit a friend of his named Mook on the docks at night. You might have to rest before you can go see her. When darkness falls, head off to the southern portion of the docks. Mook will approach you. When you're done with the conversation, you'll hide near the docks, waiting for the mysterious man to approach. He'll warp in suddenly and kill Mook. He's some kind of undead creature and can drain levels, so be cautious. Once he's dead, head back to Aran. If someone had levels drained, you might want to head for the temple in this area first to restore him.

Once you reach Aran, he'll give you another quest. This time, you must head for the Five Flagons Inn in the bridge district. You may be attacked by a woman named Hareishan as you head toward the exit; she can level drain, so be careful.

Once you arrive at the Five Flagons Inn, head inside and save your game. You can rest if you wish. Head upstairs and start looking for the two men that Aran wants investigated. Talk to them a bit, and when they turn hostile, kill them. A guild contact will approach; kill him as well. Take any items you find interesting and head back to Aran. You can head to the downstairs area of this inn to learn more about Haer Dalis', another NPC, if you wish.

He'll take the information you've given him and ask you to visit the graveyard district. You should rest up before heading into the graveyard; this part of the quest is a bit tricky. Be sure to memorize a few slow or neutralize poison spells if you have them available; lesser restoration and negative plane protection spells are useful as well. If you've been contacted about Nalia's father's funeral, you'll be whisked off to a mausoleum when you reach the graveyard, where you will meet Nalia's former betrothed. Speak to the guests and get back to adventuring. Beware: if you rest too long, Nalia may be abducted by her fiancé (this will probably happen a set time after the funeral anyway, so you might want to rest and get it over with). If this happens, you might want to head back to the Copper Coronet and pick up Yoshimo before heading into Bodhi's lair, or you can attempt to rescue her before moving on in this quest.

 
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