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This is an optional quest, so feel free to skip this section if you want to move on to the real story. The rewards are fairly great if you can survive the entire ordeal. You'll come off it with a ton of experience as well as a holy avenger sword, which is only useable by paladins. It's so good, however, paladins should consider it an essential piece of equipment. You can return here later in the game to face off against the rather tough enemy that guards the sword, if you wish.
After you rest at Windspear's home, a group of bandits will warp in and kidnap his daughter. Slay the rest of them and tell Windspear that you will rescue her. Once you leave the cabin, you can walk around for a bit if you wish. You can travel to the north to check out the bodies of the paladins that you killed, but they don't have anything interesting. You should travel to the southeastern corner of the map to visit the faerie grove. You might encounter a group of fighters attacking some gnolls; the fighters are actually werewolves that will turn on you eventually. Dispatch them and head on to the faeries. You might encounter some minor monsters on the order of an ankheg or goblin. Once you reach the dryads, give them the acorns to rescue the three dryads you encountered near the beginning of the game. Now, you can head toward the dungeon entrance to the northeast. Head inside, and you'll be ambushed by a horde of hobgoblins, so be ready. There are more hobgoblins to the northeast, including a few archers. Before you move to the north, you might want to send a scout there and lure back the kamikaze kobolds. These guys explode into what appears to be a fireball when they die, so you should have any archers or sling-users take them out before they get near your party. When they are dead, head up and take out Ruhk the Transmuter. He's a magic user, of course, so deal with him appropriately. He's not physically very strong, so swarm him with your fighters. You can travel through the stairs now or look around the rest of the cavern. There are some ogrillions to the north as well as vampiric mists. You can find an amulet of protection +1 in the pool of water.
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