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Missions Guide

Get the
Downloadable
Guide Here!


STARCRAFT
  Race Overview
  General Strategies
  Missions Guide
    Terran Campaign
    Zerg Campaign
    Protoss Campaign: Episode III
      1. First Strike
      2. Into the Flames
      3. Higher Ground
      4. The Hunt for Tassadar
      5. Choosing Sides
      6. Into the Darkness
      7. Homeland
      8. The Trial of Tassadar
      9. Shadow Hunters
      10. Eye of the Storm
  Cheats
  Contents
 
Go to GameSpot's Guide to Broodwar

10. Eye of the Storm
Ultimate victory, or ultimate defeat, is nigh. The Zerg Overmind itself looms near the center of this enormous battlefield, surrounded on all sides by its very best defenses. Tassadar's flagship Carrier, the Gantrithor, is stationed in a small base in the southeast corner along with Zeratul and his Dark Templar. Meanwhile, Captain Jim Raynor and his Battlecruiser Hyperion oversee a Terran base on the northwest corner. You are in command of both at once. You must build up both the Protoss and the Terrans independently from scratch, taking care to establish defenses as best you can to fend off huge Zerg ambushes. You are at no loss for resources in this mission. The Protoss may find additional gas and minerals to the north and to the west. Raynor's Terrans can eventually expand east and south. Still more resources are available should you need them - you can find no fewer than four fresh Vespene Gas geysers in the northeast corner and a tremendous patch of minerals in the southwest corner.

 
Fight your way past countless foes to reach the Overmind
It goes without saying that you must work as quickly as possible here. The Terrans are physically nearer to the enemy than the Protoss, whose location is on low ground and much more secure. Further, the Protoss have the awesome power of Zeratul to help in defending their position, while the Terrans have but a squad of Marines and a pair of Firebats. All this is evidence for why you would be wise to focus on establishing Terran defenses first. Immediately order all your Probes and SCVs to begin gathering minerals and queue up a few more of each. Throw three Marines and a Firebat into each of your Bunkers and start building new structures like an Academy and another Barracks as soon as you can. Build a Comsat Station. Your mineral reserves will grow very quickly with two different bases harvesting at once, so keep building SCVs and Probes and set up your Refinery and Assimilator to start bringing in the Vespene Gas.

The Terran position is wide open and vulnerable. Zerglings will rush at you from behind your mineral patch early on, and Hydralisks will draw near from the south. Use the Hyperion to deal with them and support it with your Marines. Research Spider Mines and build two Factories as soon as possible. Send Vultures to mine the area to your south, build as many Bunkers as you feel necessary, support those with Missile Turrets, park Siege Tanks in siege mode behind them, and then - at least for a time - your position will be fortified. Use your Comsat Station to sweep the area near the center of the map and get a good look at what you're up against. Take a deep breath.



Next: 10. Eye of the Storm (continued)
 

 
 

 
 
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