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PC GAMES
PC GENRES
SEE ALSO
INFORMATION
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Capital Initial cost: 405 When you establish your first city, you're provided a capital for free. Should you ever lose that host city to invasion or otherwise, your capital will also be lost causing widespread unhappiness throughout your civilization. Thus, there might come a time when you must construct a new capital. If your capital remains intact, however, there's no reason to construct any more.
Initial cost: 2,475 Though more expensive than the similar temple, the cathedral offers a higher bonus if you are under theocratic rule (and if you've been messing with temples and considering the cathedral, you probably are). Because the cathedral effects are minimal under communism, only consider it if your populace is extremely unhappy (or better yet, change governments). Combine your temples and cathedrals, though, then discover the Hagia Sophia wonder (which doubles the effect of those two improvements), and your populace will be quite happy for quite some time.
Initial cost: 1,620 Heavily populated cities will benefit the most from the city clock improvement; in fact, since there is a maintenance cost of five gold per turn, don't even consider constructing this improvement unless you have a medium-sized city. Because gold is so integral to every facet of the game, every possible revenue stream you can develop is worth considering.
Next: City wall, coliseum, computer center |
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