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Introduction
Game Setup
Units
Combat
Rescources
City Improvements
Terrian Improvements
Wonders
Diplomacy
Governments
Mulitplayer

Chapter Ten: Multiplayer Strategies

Cautious Player is a Smart Player

Unlike the single-player game, where you can often recover from early-game conflicts, in a multiplayer game, you should avoid early game fights at all costs. If your human opponent catches wind of your little war with a computer-controlled civilization, that could open up a weakness in your defenses, and he could invade your cities with little effort. Or, your human opponent could start pushing technology, knowing you're now strapped for resources in your little war. If he or she gets too far ahead in the science game, the road ahead shifts uphill drastically.


Outwitting the Human Opponent

1. Keep an eye on his military decisions. Is he going for a large naval fleet or exploring air power as the tool of war? Knowledge of what you're up against can make defense much easier.

2. Try to scout his base layout as soon as possible, even if it means sacrificing a few units. Is part of his base near the water? If so, perhaps a naval assault would be a good idea. Get a read on the chokepoints, weak spots, and overall positioning of his more productive cities. A costly battle to secure a worthless city could turn the tide in a multiplayer game.

3. Edison's Lab and the Internet are awesome multiplayer wonders that award its creator free technologies throughout the next several ages. Keeping ahead of your opponent in the tech war provides more units, more wonders, and more improvements at your disposal.

4. Don't neglect happiness. If your citizens aren't happy campers, your cities won't be running at optimum efficiency and could result in riots. This is most important for the productive cities, which will usually be the most unhappy.

5. Don't neglect pollution. If your opponent realizes you are a huge polluter, he'll probably go for The Eden Project, which destroys the world's top three polluting cities. Don't let that be you. Conversely, scout when The Eden Project nears availability; perhaps you can turn the tables on him.

6. If you start near your human adversary, be the first to build the Sphinx wonder. If war breaks out early on, the wonder will reduce the cost to support your military by 75 percent. Even if the war ends in a stalemate, you'll end up with more resources than your opponent.

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