|
PC GAMES
News
Reviews
Previews
Movies/Media
Downloads
Hints/Codes
GameGuides.com
Special Features
Beta Center
Release Calendar
Forums
Top Games
PC GENRES
Action
Adventure
Driving
Puzzle
Role-Playing
Simulation
Sports
Strategy
SWITCH TO:
VIDEO GAMES
GAMESPOT LIVE
GAMEBUYER
HARDWARE
SUBSCRIBE TO:
PC Newsletter
HW Newsletter
ELITE SERVICES
Join GameSpot
SEE ALSO
GameFAQs
Gamespy Arcade
Netflix
INFORMATION
Help
Contact Us
International
|
|
Chapter 8: Diplomacy
Give a Little, Take a Little
When you call up the hailing frequency of a rival faction, you never know
quite what to expect. One thing is for sure, however, a rival faction
will ask for the world at every opportunity, demanding access to your
most precious research and usually not offering much in return. You can't
blame someone for trying to get something for nothing. You shouldn't let
them get away with it. Diplomacy is a two-way street, and you should get
something valuable in return.
|
WARNING
Nine times out of ten, saying no to a rival faction
asking for a free technology will not cause any harm in your relationship
to it. However, with the more militant factions like Yang and Santiago,
there is a slight risk they'll be personally affronted and announce
a vendetta. How you handle this situation should be directly related
to the proximity of the faction in question. If they're on the other
side of the world, you shouldn't concern yourself with their hyperbole.
If they're right next door and, amassing military units along the
border, you may have a sticky situation on your hands.
|
The wise diplomat will attempt
to make technological trades as even as possible. It doesn't take a genius
to see that giving up air power in exchange for Centauri ecology is not
a fair trade. Simply refuse the offer and attempt to even out the trade.
Baby with the Bathwater
Thee are some technologies you shouldn't give away under any circumstances,
even if you're getting something valuable in return. Most rival factions
will incessantly demand your high-end military technologies, such as air
power, and will offer little in return. Resist the trade! While the faction
may be friendly now, the second you hand over air power, you can expect
it to quickly build up an air force that could threaten you.
|
TIP
The longer you can keep your valuable military technologies
out of the hands of rival factions, the longer you have to build
up that technology. For instance, only when you have a commendable
air force should you consider handing Air Power away in exchange
for a new technology.
|
Next
-Being a Bastard
GameSpot is a CNET Networks Media Property. Copyright ©1995-2001 CNET Networks, Inc. All rights reserved. Privacy policy.
|
|
|