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Part 2:
Advanced Tactics
Chapter 7: The Art of War
You try to be nice but sometimes that isn't enough. As the saying goes,
nice guys do finish last, and Alpha Centauri brings that point home with
style. Military weakness is akin to a red carpet inviting your enemies
over for a little invasion. Just because you may want to present yourself
as a pacifist doesn't mean you must act like one. Having a strong and
powerful army at your disposal needn't be used to prove its worth. Sometimes,
like having a nuclear bomb in your back pocket, size and strength is deterrent
enough to sway your enemies from attacking you.
The Delicate Balance of
Military Might
Using the real world as an example, we effectively have two superpowers:
the United States and Russia. Each is a military powerhouse, easily capable
of wiping the other out with the press of a button. However, how these
two superpowers came to be are completely different stories, each pointing
directly to the philosophies that sustain them. With the US, a delicate
balance between economic growth and prosperity was mixed with a sizable
military expansion. In the case of Russia, more weight and funds were
thrown at the military at the risk of a faulty infrastructure and the
economic prosperity of their land. Ultimately, the US came out ahead,
while Russia was forced to disembark from the Cold War ship and repair
the damage from decades of societal neglect.
The point of this historical
perspective is to illustrate cause and effect. While the desire to quickly
build an overwhelming army may be great, it does come at the expense of
other things. For every military unit you build, you're not building something
that benefits your people, increases resources, or heightens your economy.
On the other hand, you will stay ahead of the technological curve in all
things war related, again coming at the expense of researching peaceful
projects. Ultimately, you must find the right balance for your situation.
There is no way to predict
what your situation will be in any given game, but there are a few givens.
Sooner or later, you will be attacked. Sooner or later, push will come
to shove. Will you be ready for it?
Next:
The Art of Unit Design
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