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Introduction
Tomahna Age Walk-Through
J'nanin Age Puzzle Hints
J'nanin Age Walk-Through and Puzzle Solutions
Amateria Age Puzzle Hints
Amateria Age Walk-Through and Puzzle Solutions
Edanna Age Puzzle Hints
Edanna Age Walk-Through and Puzzle Solutions
Voltaic Age Puzzle Hints
Voltaic Age Walk-Through and Puzzle Solutions
Narayan Age Puzzle Hints
Narayan Age Walk-Through and Puzzle Solutions
Guide Contents


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Freeing the Bird

Continue descending along the path until you spot something moving in the forest. Upon close examination, you discover that the bird you witnessed at the start of Edanna has been trapped inside a large Venus flytraplike plant. Remember the flytrap inside Saavedro's room on J'nanin. As you may recall, Saavedro had hooked up a battery to a Venus flytrap. When the battery was charged, it electrified the Venus flytrap, and the plant opened its mouth letting its prey escape. Looks like you need to find a way to shock the flytrap!

Follow the path overlooking the ocean and head left toward another Saavedro painting. Take time to examine the painting but make sure you explore the surrounding area. Careful examination uncovers another expanding sac like the one you touched earlier that moved the electrical creature. Touch the new sac to pull the electrical creature from its current location into the new sac. You must have already moved the electrical creature once for it to reach this new sac.

Proceed left from the intersection and down the staircase. As you follow the path, you will discover yet another expanding sac, which you can use to move the electrical creature even further. Touch the sac and move the electrical creature from its previous location into this new sac. For the creature to reach this sac, you must have moved him twice (once from its original pool to the first sac, then from the first sac to the second sac).

If you look carefully, you have now moved the electrical creature into a sac that rests in a pool containing, among other things, the root system of the Venus flytrap. Remember in J'nanin, inside Saavedro's study, the example of a Venus flytrap receiving a jolt of electricity? Looks like you need to find a way to burst that sac containing the electrical creature so it shocks that flytrap!

The Orchids

Follow the path around the pool, and you will encounter one of Saavedro's messages on the video screen. Push the button to receive Saavedro's message--the content of the message depends on whether you are attempting Edanna as the first, second, or third age.

If you explore to the right of the video screen, you will encounter one of those expanding bridges; however, this one is different. There doesn't appear to be a light source to expand the bridge. Keep this location in mind!

screenshot
Examine the orchids carefully and note how the light affects them.
Retrace your steps to the pool and head left to proceed deeper into the forest where you will spot several large white orchids. Continue along the forest path and spot the first orchid on your right. Ignore it and keep moving until you locate the second orchid in the middle of the path. As with many of the other flowers that you have encountered in J'nanin and Edanna, you can approach the orchid from behind and "gain control" of the flower.

When you gain control of the orchid, you can point it in a particular direction. Point the orchid at the expanding bridge that lacks light (that you encountered moments ago). Leave the orchid and continue up the path until you encounter the third orchid. Sunlight beams through this orchid. Time to put the orchids to use! Point this third orchid at the second orchid you moved--the sunlight beams from the third orchid, into the second orchid, and finally to the expanding bridge. You have now expanded the bridge! Make sure by returning to the second orchid: Gain control of the flower and make sure the bridge has expanded.

Retrace your steps back to the bridge you just expanded (it's to the right of the Saavedro video screen). Head right and up the forest path until you spot a familiar flower. It's the same kind that you used to burst the sac at the beginning of Edanna. You can't move this flower, though; fortunately, it's pointed right where you want it!

screenshot
This flower closely resembles a flower you used at the beginning of Edanna.
Move beyond this flower to the fourth orchid. Point the fourth orchid into the yellow flower. You don't have sunlight, though! But, if you recall, those other orchids across the bridge had plenty of sunlight. Make sure you have the fourth orchid lined up with the yellow flower (which is pointed at the electrical creature's sac) then proceed back across the bridge to the other orchids.

Return to the third orchid (it's the one where the sunlight originates) and point it toward the first orchid (the one on the right side of the path that you can't move). If you have everything lined up correctly, the sun bounces off the first orchid into the fourth orchid then into the yellow flower, which causes the electrical creature's sac to burst. The electrical creature shocks the Venus flytrap and frees the bird!

You must use the expanding bridge again. So, before you leave the third orchid, gain control of the flower again and point the third orchid at the second orchid. This moves the sunlight from the third orchid, to the second orchid, and to the bridge--which expands the bridge once again.

Return to the bridge (right from the video screen). Proceed up the trunk and locate a path out of the trunk and to a platform. You'll find another swing here. Use the swing to drop down lower into the Edanna forest.

SAAVEDRO'S JOURNAL: Locate a page from Saavedro's journal inside the large trunk after freeing the bird.


 
« Previous Page Edanna Age Walk-Through and Puzzle Solutions (cont.) »

 


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