After descending on the tree, walk forward and spot the small pool. Inside you will spot an aquatic creature--one with electrical properties! You can only examine the creature within this pool, but soon you will be able to move the creature around in a unique fashion. Turn left and proceed down the path until you locate a strange root on your right.
 You'll move this creature along with you as you travel through Edanna. |
Walk close to the root and examine it closely. Touch the root, and a sac expands; the expansion process causes the electrical creature to move from its original basin and into the sac. Each time you spot one of these strange roots, examine it closely and use it to draw the electrical creature into the new sac. For now, keep moving the electrical creature at every opportunity--you'll find out why later!
SAAVEDRO'S JOURNAL: After moving the electrical creature into the sac, locate a page from Saavedro's journal inside the yellow-lit tunnel.
Follow the yellow-colored passageway behind you and to the right. Cross the bridge (covered with those familiar red plants you first saw in J'nanin) and keep to the right. When you reach the dead end with the lamp dangling from above, use the lamp to cause the curled bridge to extend.
 These bridges extend once they are supplied with a light source. |
Walk to the end of the bridge and look up to spot the bar hanging from a vine--it looks like a swing! Use the swing to replace your mouse cursor with a swing icon. You can now click on a destination and swing to it! For instance, swing toward the bridge you crossed (the one with the red plants). The swing hurls you toward the bridge, but it won't go beyond (although there appears to be a path there). Perhaps you need to find a way to remove the bridge.
Back on the original bridge with the swing, turn slightly to the right and swing toward what appears to be a trap (to swing there, simply click on the trap area with the swing icon active). Walk up to the lever and use the lever to raise the trap into the air. Walk up to the tree (the one bearing the pink-colored fruit) and press your mouse cursor on the tree to shake a piece of fruit loose.
 Use the swing to maneuver over to this small creature trap. |
Now you can experiment with the trap. You can leave the piece of fruit and proceed through the passage behind the trap lever (just slide down). Once the creature emerges, you can pull the release (to the right on the bridge) to trap the creature inside the cage. However, that's not really your goal. After trapping the creature in the cage, there's nothing for you to do. If you release the creature, it simply returns to its hidden nest, and you must attempt the puzzle again.
You aren't attempting to trap the creature--you're attempting to divert the creature away from its nest and onto a different location! After pressing the tree and depositing a pink-colored fruit below the trap, press your mouse cursor on the fruit. You can move the fruit to a second position.
With the fruit in the alternative position (out from under the trap), use the passage beyond the trap lever and return to the bridge. Turn right on the bridge and face the trap release. The creature stands and gobbles up the fruit that isn't underneath the trap! Use the release to drop the trap between the creature and the entrance to its nest.
 Make sure you examine the fruit closely--it can be placed in two different positions! |
The creature frantically attempts to return to its nest, but your trap blocks the creature's path. Instead, the creature scurries across the bridge with the red plants. As it does, the creature's sounds cause the red plants to expand (just as it did on J'nanin). The expanding red plants break the log bridge permitting you to swing to the new location.
Use the swing to cross the area previously blocked by the bridge. You'll find another bridge extension here. Just activate the lamp to cause the bridge to expand. Turn right from the bridge to descend further into Edanna.