This section includes puzzle hints for Myst III: Exile's Amateria age. The section doesn't offer complete solutions to the puzzles and problems you'll face in Amateria. Thus, it's free of storyline spoilers and complete puzzle-solution spoilers. Use this section if you just need a nudge in the right direction for Amateria's puzzles.
Be careful when browsing through the questions; although the questions are presented in chronological order (from things you will likely accomplish first to things you will likely accomplish last), it's possible to be slightly spoiled from the questions themselves. Don't read ahead unless you're still perplexed!
Q: OK, I've reached the Amateria age and found some sort of hexagon button puzzle upon arrival. I don't know what to do. Did I miss something?
A: Don't worry. The hexagon puzzle comes into play later during your exploration of Amateria. Ignore the hexagon buttons and, instead, head along the left path to discover the first puzzle.
Q: The balance puzzle is extremely confusing! I need a hint!
A: There are three main pieces to the balance puzzle. Explore the area around the puzzle (including up!) to discover all of the pieces to the puzzle.
Q: I'm still stumped. What are the pieces to the balance puzzle?
A: The three pieces to the balance puzzle are the composition of the weight (the first ball), the position of the balance (the fulcrum), and the counterweight.
Q: Is there something important about the weight (the first ball) that drops into the balance?
A: Yes. It's one of the three pieces to the balance puzzle, and it's important to understand what makes up the weight.
Q: I need to understand what makes up the weight, but I can't get close enough!
A: Between the Amateria start position and the balance puzzle, you'll find a small hallway containing an elevator. Try going up in the elevator and see if you can spot the weight in its resting position.
Q: Where's the counterweight located?
A: You'll find the counterweight in a small room; reach the room by moving left from the balance-puzzle control panel.
Q: The counterweight room is filled with metal, wood, and crystal pieces. How do I know what to put on the counterweight?
A: You must discover how the materials correspond to one another. You'll find this information back in J'nanin.
Q: I don't feel like backtracking to J'nanin! Please tell me how the materials correspond to one another.
A: One metal equals four crystals. One crystal equals four pieces of wood.
Q: I know the composition of the weight, but I can't seem to create a corresponding counterweight.
A: Saavedro has sabotaged the puzzle by breaking many of the counterweight pieces. Instead of attempting to match the counterweight and the weight, think about proportions.
Q: I need a big hint about the balance puzzle, regarding the counterweight and the weight!
A: Examine the items inside Saavedro's room on J'nanin. Along with the scales, there's a makeshift balance with three dolls. Note how the dolls and the balance are aligned.