Home News PC Xbox GC PS2 GBA All Forums New Releases Buy Games Buy Systems Sign up!
GameSpot PC Games
Enter your Email & Passwordfind my password

GameSpot Complete Legendget more info
GameFinder
Quick Links
Find the Perfect Gift!  |  Free Splinter Cell Movie  |  Win 5 Free Games
 

 

PC Games
News

Reviews

Previews

Downloads

Screens

Movies/Media

Hints/Guides

All PC Games

Release Calendar

Top PC Games

Hardware

 
Genres
Action

Adventure

Driving

Puzzle

Role-Playing

Simulation

Sports

Strategy

 
Platforms
Xbox

GameCube

PlayStation 2

Game Boy Advance

All Games

 
Archive
Dreamcast

Nintendo 64

PlayStation

Saturn

Game Boy Color

 
More
Forums

GameSpotting

Special Features

Beta Center

Newsletters

SuperSites

 
See Also
Get Complete

Free Downloads

Burn Custom CDs

Join GameCreds

Developer Zone

GameFAQs

Desslock's News

Advertise

Top 100 Searches

 


Introduction
Tomahna Age Walk-Through
J'nanin Age Puzzle Hints
J'nanin Age Walk-Through and Puzzle Solutions
Amateria Age Puzzle Hints
Amateria Age Walk-Through and Puzzle Solutions
Edanna Age Puzzle Hints
Edanna Age Walk-Through and Puzzle Solutions
Voltaic Age Puzzle Hints
Voltaic Age Walk-Through and Puzzle Solutions
Narayan Age Puzzle Hints
Narayan Age Walk-Through and Puzzle Solutions
Guide Contents


ALSO CHECK OUT:
Myst III: Exile
PDF Game Guide

Download Now!

Third Hut: Once again, continue along the track as the ball would. Proceed out to the third hut, which is actually the second hut on the far right (if you were looking at the huts from the control panel). Walk out to the hut switch and match the design on the hut switch with the third button design on the control panel. Do so by moving the pointer to the third design from the upper left (if it were a clock, it would point to the 2 o'clock position). You have now aligned the third hut correctly!

screenshot
Here's the correct switch alignment for the third hut that the ball moves through.
Fourth Hut: Proceed along the track as the ball would. Stay right at the intersection and make your way out to the fourth hut, which is actually the second hut from the far left (if you were looking at the huts from the control panel). Walk out to the hut switch and match the design on the hut switch with the fourth button design on the control panel. Do so by moving the pointer to the fourth design from the upper left (if it were a clock, it would point to the 4 o'clock position). You have now aligned the fourth hut correctly!

screenshot
Here's the correct switch alignment for the fourth hut that the ball moves through.
Fifth Hut: Follow the track again as the ball would and reach the fifth hut, which is actually the farthest hut on the right (if you were looking at the huts from the control panel). Walk out to the hut switch and match the design on the hut switch with the fifth button design on the control panel. Do so by moving the pointer to the fifth design from the upper left (if it were a clock, it would point to the 6 o'clock position). You have now aligned the fifth hut correctly!

Here's a recap. If you simply went from the farthest left hut to the farthest right hut and adjusted all the pointers on the hut switches, here are the positions of the pointers:

screenshot
Here's the correct switch alignment for the fifth hut that the ball moves through.
Farthest Left Hut (second hut the ball moves through): 12 o'clock

Second Hut from the Left (fourth hut the ball moves through): 4 o'clock

Middle Hut (first hut the ball moves through): 10 o'clock

Second Hut from the Right (third hut the ball moves through): 2 o'clock

Farthest Right Hut (fifth hut the ball moves through): 6 o'clock

With all hut switches aligned correctly, return to the control panel by backtracking off the track, through Saavedro's painting area, and up the ladder to the control panel. Use the control panel to drop a ball onto the track.
screenshot
Here's the hexagon button configuration you receive upon completing the tracks-and-huts puzzle.
If aligned correctly, the ball will move through all five huts (watch the control panel buttons as the ball moves) and survive intact.

As a reward, you are shown a second track segment, which raises and lowers, near a building (again, more on this later). The control panel closes, revealing another hexagon button configuration. Make note of the hexagon button configuration--you'll need it later. Remember that hexagon console you spotted at the start of Amateria? You'll need these hexagon codes to complete that puzzle.
 
« Previous Page Amateria Age Walk-Through and Puzzle Solutions (cont.) »

 


GameSpot News  |  All Games  |  PC  |  Xbox  |  PS2  |  GC  |  GBA  |  DC  |  N64  |  PS  |  Saturn  |  GBC  |  Hardware  |  Forums  |  GSLive
Help  |  Worldwide  |  About Us  |  Advertise on GameSpot  |  Join GameSpot Complete |  Shop for Games
  CNET Networks: Builder | CNET | GameSpot | mySimon | TechRepublic | ZDNet About CNET Networks  
GameSpot is a CNET Networks Media Property. Copyright ©1995-2002 CNET Networks, Inc. All rights reserved. Privacy policy.