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Activate the third quest in Act II by venturing inside the lost city. Entering the lost city area triggers the desert darkness. Return to Drognan to receive your quest objective. Act II, Quest III Objective from Drognan "I've been researching this phenomenon, and I believe it to be work of Claw Vipers. Find their temple beneath the desert sands and you may find the source of this curse." Act II, Quest III Location Drognan points you toward the claw viper temple, which is found beyond the lost city and valley of the snakes areas. Traveling from Lut Gholein, you'll proceed into the rocky waste, then into the dry hills, into the far oasis, then into the lost city, then into the lost city's second level (use the staircase), then through the valley of the snakes, and into the claw viper temple. Your eventual destination lies on the second level of the claw viper temple dungeon; destroy the altar here to end the curse and the desert darkness. UNIQUE MONSTER: Search the lost city for the Dark Elder unique monster; Dark Elder is extra fast and magic resistant giving it double attack speed and 75 percent resistance to elemental attack. NOTE: Destroying the altar inside the claw viper temple influences two quests: the second and third quests in Act II. Eliminate the altar to receive the Horadric amulet, required for the Horadric staff and end the tainted sun curse and the darkness overwhelming the desert. Recommended Level to Complete Act II, Quest III The lost city, valley of the snakes, and the claw viper temple are dangerous areas of Act II. You should ideally be nearly level 20 before attempting to complete the tainted sun quest (which also will include recovering the Horadric amulet for the second quest). Naturally, you could find success at a lower level; however, take time to explore all the lost city, valley of the snakes, and even the ancient tunnels (an optional dungeon in the lost city) before venturing inside the claw viper temple. Act II Bestiary: The claw vipers, primarily found within the Claw Viper Temple, appear in several different forms, including tomb viper, claw viper, salamander, and pit viper. All claw vipers feature freezing charge attacks, so be prepared to counteract cold effects with resistant armor, auras, and thawing potions. In addition to the attacks, claw vipers and salamanders possess cold and fire resistance respectively and the pit viper carries 60 percent resistance to poison and cold.
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