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Baldur's Gate: Tales of the Sword Coast Game

Get the Downloadable Guide

Introduction
Party Prep
Areas and Quests
Items
Mini Walk-Through
Contents
The Lair
Conquering the lair of the werewolves involves making your way through four levels of extremely cramped quarters. Since weakly armored companions will come under attack from formidable melee opponents, you're better off just using 2-3 heavily armored fighters to clear out the lair. Keep your other party members near the staircase so they can come to the aid of your expeditionary fighters if the outcome of any battle is in doubt. Make sure the fighters are hasted or use oil of speed, and use heroism/giant strength potions. Give them the additional assistance of a bless and/or chant spell, and protection from evil as well.

You'll immediately be attacked by a large group of wolves and a wolfwere when you enter the lair. There's a trapped treasure cache nearby (x=687, y=280), which contains darts +1 and a wand of magic missiles.

On the second level of the lair you'll be attacked by a group of wolfweres and a couple of wolves. There's another couple trapped treasure caches on this level (at x=296, y=376 and x=684, y=187), and these ones contain a silver dagger: werebane, and oil of speed and a wand of lightning. There's also an untrapped container that has gauntlets of binding.

The third level has additional wolfweres, grouped tightly together. There are a couple more trapped caches on this level (at x=659, y=164 and x=228, y=467), and these ones contain acid arrows, potions of cloud-giant strength, healing, absorption and antidote. There's also a hidden cache near a cannon at coordinates x=353, y=494 containing arrows +2 and bolts +2.

At the top of the ship is Daese, a werewolf, and Karoug, a greater wolfwere. Karoug is only vulnerable to spells and silver weapons or weapons that work against shapeshifters - ordinary magical weapons are not sufficient. Karoug will also make you an offer to wipe out the rest of the village if you ask to join his clan, but there's no way to take him up on his offer. There's a trap in front of Karoug's desk (x=611, y=206), and the chest (x=448, y=277) near the entryway to this level is also trapped. The desk contains the butter knife of Balduran, Balduran's log book and the Sword of Balduran, while the chest contains Dradeel's spellbook. Peladan the baby is with Karoug and his mate, as are knave's robes, a shield amulet and a cloak of protection +1.

NPCs in this sector: Dradeel, Jondal, Kryla, Meym, Palin.

Magic items in this sector: butter knife of Balduran; Sword of Balduran; silver dagger: werebane; staffmace; darts +1; arrows of biting; acid arrows; arrows +2; bolts +2; knave's robe; shield amulet; wolfsbane charm; cloak of protection +1; gauntlets of binding; wands of lightning, magic missile; potions of absorption, antidote, cloud-giant strength, healing, oil of speed.

Enemies in this sector: bears (black, brown), sirines, sirine queen, wolfweres (greater and normal), wolves (dire, dread, vampiric, worg).

Next: Part 5 - Durlag's TowerNEXT
 



 
 
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