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Baldur's Gate: Tales of the Sword Coast Game Guide

 
 
Get the Downloadable Guide

Introduction
Party Prep
Areas and Quests
Items
Mini Walk-Through
Contents
Preparing Your Party
Chances are, by the time you're ready to challenge the new Tales of the Sword Coast areas, you'll already be pretty adept with the basic rules of Baldur's Gate. Even though most of the strategies that were effective in the original game are portable to Tales of the Sword Coast, there are several notable modifications to the game's rules that have a subtle, but significant impact on gameplay.

The Experience Point Cap
Characters are still subject to an experience point cap, but the limiting threshold has been raised from 89,000 to 161,000 experience points. Multiclassed characters will still split their experience points equally among their character classes, and will only be entitled to accumulate a total of 161,000 points in all of their classes. Similarly, dual-classed characters can only acquire a total of 161,000 experience. Prior to dual-classing a character, you should ensure that you have enough room under the experience point cap for that character to reach a higher level in the new class, or you'll fail to get the abilities of the old class back during the course of the game.

The following chart indicates the maximum levels characters of a single class can now achieve, as well as the new abilities that can be acquired as a result of the increase in the experience point cap:

Class

Max. Level

New Abilities

Bards

ten

fourth-level mage spells

Clerics

eight

none

Druids

ten

fifth-level cleric spells

Fighters

eight

none

Mages (and specialty mages)

nine

fifth-level mage spells

Paladins

eight

none

Rangers

eight

first-level cleric spells

Thieves

ten

none

Next: maximum levels with the multiclassed and dual-classed combinationsNEXT
 



 
 
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