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     Back to IntroductionSybex BooksGameGuides.com


 
part 2

Chapter 5: Controlling Your Empire
    City Government
    City Harmony
    Social Engineering
    The Big Picture
    Gateway Technologies
Chapter 6: Terraforming
Chapter 7: The Art of War
Chapter 8: Diplomacy
Chapter 9: Situational Awareness

Chapter 5: Controlling Your Empire

City Harmony
As mentioned earlier, one sure way to stem the tide of an irate population is to make them happy with some city improvements. What follows is a list of base improvements that will assist in keeping your city from the unproductive activity of rioting.

* Children's creche - Increases efficiency and negates negative morale modifiers for military units
* Hologram theatre - Decreases drones by two
* Nanohospital - Increases psych at city by 25 percent and reduced drones by one
* Paradise garden - Offers two extra talents at city
* Punishment sphere - Eliminates drones and talents at city
* Recreation commons - Reduces number of drones by two
* Research hospital - Increase psych by 25 percent
* Tree farm - Increases psych by 50 percent

Lastly, there are a few secret projects that can help in keeping your city or cities subdued and happy.

* Clinical immortality - Gives one extra talent at every base.
* The Human Genome Project - Gives one extra talent at every base.
* The longevity vaccine - Two less drones at every base if your economics are set at planned. One less drone if set at simple.
* The planetary transit system - One less drone at all bases under population level 3.
* The telepathic matrix - Drones never riot at any of your bases.

Social Engineering
Social engineering is an often overlooked, yet extremely powerful tool that enhances the performance of your empire. As new technologies are uncovered, new elements will appear on the Social Engineering screen. These elements break down into the following four categories:

  "The first duty of society is to give each of its members the possibility of fulfilling his destiny. When it becomes incapable of performing this duty it must be transformed." -Alexis Carrel
   

1. Politics
2. Economics
3. Values
4. Future society

Let's now take a look at each category in detail and see how you can best put it to work for you. Keep in mind that at the early stages of the game, there may be nothing for you to do here until you research the appropriate technologies that uncover new social engineering models. Technologies that open the gateway to these enhancements can be found at the end of this chapter.

Next: Politics, Economics, Values, and morenext
 

 

 
 
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