|
PC GAMES
News
Reviews
Previews
Movies/Media
Downloads
Hints/Codes
GameGuides.com
Special Features
Beta Center
Release Calendar
Forums
Top Games
PC GENRES
Action
Adventure
Driving
Puzzle
Role-Playing
Simulation
Sports
Strategy
SWITCH TO:
VIDEO GAMES
GAMESPOT LIVE
GAMEBUYER
HARDWARE
SUBSCRIBE TO:
PC Newsletter
HW Newsletter
ELITE SERVICES
Join GameSpot
SEE ALSO
GameFAQs
Gamespy Arcade
Netflix
INFORMATION
Help
Contact Us
International
|
|
Chapter
5: Controlling Your Empire
Drone Control
As populations grow, drones become more and more of an issue. Left unchecked,
drones can bring any city, no matter how big and powerful, to its knees.
While there are remedies to quell a drone riot when one occurs, the wise
leader will prevent such an outbreak before it can take root.
|
WARNING
When a drone riot occurs, all production will cease,
and your workers will only produce enough food to sustain themselves
without generating a surplus.
|
Just as you monitor the workers
of your city, you should also examine the amount of drones in all your
cities, especially if a city has just gained a population level, as this
is the typical time a drone problem will rear its ugly head. Before you
learn how to clamp down on a drone riot, you should be aware of the several
factors that cause this problem in the first place.
| |
"This
country, with its institutions, belongs to the people who inhabit
it. Whenever they shall grow weary of the existing government, they
can exercise their constitutional right of amending it, or exercise
their revolutionary right to overthrow it." -Abraham Lincoln |
| |
|
The difficulty level of the
game you're playing effects how drone's behave. At the lowest setting,
every citizen after six will become a drone automatically. For each increase
in difficulty, an additional drone is added; that is, the highest difficulty
level means every citizen after one will automatically be a drone. A negative
efficiency rating for your city will cause an increase in drones, an effect
heightened by each step up the difficulty curve. Fifty turns after conquering
an enemy city, you will receive drones while you subdue the citizens.
The basic rate is five drones minus one for each ten turns that have elapsed.
The university faction receives an extra drone for every four citizens.
|
WARNING!
Nerve stapling should be used as a last resort when
attempting to subdue your people. While it effectively makes everyone
more peaceful, all other factions will be outraged at the atrocity,
putting you at risk of economic sanctions and a possible military
response!
|
Drone riots can be prevented
or stopped by any one of the following activities:
1. Build psych-related facilities; that is, recreations commons.
2. Place military units in the troubled city. You must have a high enough
police rating in social engineering for this to be possible. (See social
engineering later in this chapter.)
3. Convert some of your workers into psych-related talents, like doctors
and empaths.
4. Divert some of your energy output and direct it into psych.
By far, the easiest way to
quell a riot is to take a worker off the job and convert it into a talent.
Remember, when you do this, you lose one worker, but you also reduce the
drones in your city. This is usually a painless endeavor, as long as you
pay attention to how it effects your surplus. You may have to move a few
workers around to compensate for the decrease in manpower. At the minimum,
you should retain a +1 nutrient surplus.
|
TIP
Though a brutal tactic, one sure way to end a recurring
riot problem is to take enough workers off the field so your nutrient
surplus is -1 or lower. This will effectively kill off a portion
of your population while decreasing the amount of drones.
|
Next:
City Harmony
GameSpot is a CNET Networks Media Property. Copyright ©1995-2001 CNET Networks, Inc. All rights reserved. Privacy policy.
|
|
|