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If
you met with Valygar in Umar Hills, then you
will be able to access the Planar Sphere. All you need to do is have him
in your party and then click on the door to the Sphere (simple enough?). (1)
Enter the Sphere and locate the Planar Key inside this room. Be
sure to grab the pile of Coal and the Golem Arm. (2)
Use the key on the control panel near the north door. (3)
You will meet a group of trapped Knights. Each of them will warn you of
a different danger inside the Sphere. (4)
Enter the Sahuagin room and kill the Baron, which drops the "Cloak
of Protection". This is optional. (5)
As you walk further into the Sphere, you will be ambushed by a large amount
of halflings. Togan will drop the "Ripper +2", Entu
will drop the "Gauntlets of Ogre Power", and Necre will
drop the "Stiletto of Demarchness" . (6)
Guardian Golem room - You need to place the Golem Head and Golem Arm onto
the Golem, and then power up the machine. You will find the Golem Arm in
room #1, the Golem Head in room #8, and you will need to activate the
Furnaces in the Furnace Room (#7). Check the table in this room for the Golem
Building Book, and a pile of Coal. (7)
Furnace room - You will need 3 pieces of coal, one for each furnace. As
you dump coal into a furnace, a Fire Elemental will appear, and attack
you. Once
you have all 3 Furnaces going, you will be able to complete the Golem in
room #6. (8)
Gear Room - Search the room for a pile of Coal and the Golem
Head. (9)
Once you have activated the Golem, he will run across the Sphere (follow
him) and attack the "Elder Orb". Along the way, you will pass
through a room with 4 runes on the floor. You will need to crack the
code through "trial and error". On the map I have the correct
order marked starting with a. Once
you have cracked the code, you will have access to the Power
Core. You
need to enter the Navigator's Room before you enter the
Power Core. Follow
up: After the Golem wipes out the Elder Orb, head on into the
Navigator's Room. After you finish in the Navigator's Room, you will
return to this area, and you will need to enter the Power
Core. Also:
At the end of this quest, if your main character is a Wizard, you will
be able to take control over the Planar Sphere. Doing this will result
in more optional quests for you. Begin be immediately re-entering the
Sphere after the quest has ended. The Planar Sphere is the Wizards
Stronghold. |