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Skills Guide (cont.) Mace The mace is the weapon of the cleric and paladin. It does a good deal of damage and, at higher levels, can even stun or paralyze your opponents. Paladins can become grandmasters in this weapon, while clerics and knights can become masters. Normal level:
Skill added to attack bonus Meditation Like body building, meditation gives your characters extra points. All spellcasting classes except for thieves and monks can learn this skill and boost their spell points. You should have all your spellcasters learn this skill. Although you don't need to select it first as one of your starting skills, go to an elemental guild as soon as possible to learn this skill. Your attacking spell slingers, like sorcerers and druids, should definitely get this skill early and pump it up. Druids can attain grandmaster level in this skill, while sorcerers and clerics can be masters. The formula is the same as that used for body building, except the base is now base spell points instead of base hit points. Normal level:
Skill added to spell points.
Next: Merchant and mind magic |
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