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GameGuides.com Presents Homeworld Game Guide

  Introduction
Ship Management
Resource Collection
Movement & Combat
Unit Strategies
Walk-through
   1-5
   6-10
   11-16
Multiplayer
   
Mission 13 - The Karos Graveyard

Story: Captain Elson leads the fleet into a starship junkyard in search of a communication relay to contact the rebel Taiidan forces.
Difficulty: Easy
Overview: The Karos Graveyard is a unique mission you can choose to complete in two very different fashions.
Fleet: Though it only takes several squads of scouts and interceptors to complete this mission, you should take the time to build and organize your fleet in preparation for the next missions.

Objectives
Don't rush into the graveyard. Consider your options and examine the long-range sensor map. Remember that in Homeworld, you don't always have to move in a straight horizontal line. This mission's sub-missions include:

Dock Strike Craft With Communication Relay
Fleet intelligence indicates the position of the communication relay inside the huge junkyard. You only need to reach the communication relay with a single strike craft or corvette. The ship then docks with the junked starship and switches on the relay.

screenshot
Use the long-range sensor map to send a group of strike craft over the junkyard, bypassing the autoguns and junkyard dog.
If you investigate the junkyard path from the mothership to the relay, fleet intelligence informs you that gun emplacements, called autoguns, crowd the area. It's impossible for you to take strike craft or corvettes straight through the junkyard to reach the communication relay without getting ripped apart by the autoguns.

As Kushan, you'll have access to the cloaked fighter, but it won't assist you in passing the autoguns. The path is also littered with proximity sensors, which detect cloaked craft. As soon as you get near a proximity sensor and an autogun, the cloaked fighter will be torn apart.

You basically have two options. The first is to move your capital-ship group into the junkyard and navigate the straight path to the communication relay. Take the time to destroy each autogun you locate (they're very small and all over the place). The biggest problem with this route is there's an unusual ship occupying the junkyard, the Junkyard Dog.




 
 
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