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Baldur's Gate: Tales of the Sword Coast Game

Get the Downloadable Guide

Introduction
Party Prep
Areas and Quests
Items
Mini Walk-Through
Contents
After Completing the Quest Given by Kaishas (SPOILER ALERT):
As soon as you return and report to Kaishas that the wolfweres have been destroyed, she will inform your party members that they have been infected with lycanthropy, and that they are welcome to join their pack. Regardless of how willing your party is to accepting that howling fate, they'll be attacked by "less generous" members of the pack. All of the pack members are werewolves, and Kaishas herself is a Loup Garou (greater werewolf).

After fighting your way out of the first room, you'll have to make your way to the building to the far west of the village, where there's a secret exit to the caverns leading to the escape ship located on the northern side of the island. If you helped Maralee or Dradeel (who you'll meet on the northern part of the island), they will point you in the right direction to the exit. Other than Kaishas and Maralee, all of the other members of the pack will turn into werewolves and attack as soon as they spot you.

In the caverns, there are a few pairs of werewolves that you'll have to watch out for, and there are several potions lying on the floor of the catacombs (and no traps): potions of cold resistance, defense, healing, speed and storm-giant strength. The exit is to the east, and leads to the escape ship. You'll have to fight Kaishas to take the ship, however, and she'll turn into a Loup Garou and attack. You'll need silver or gold weapons or weapons designed to work against shapeshifters to hurt Loup Garou.

After returning to Mendas in Ulgoth's Beard, you'll be greeted by Baresh, who will inform you that Mendas is Selaad, leader of the clan of werewolves on Balduran's Island. Baresh will retreat to the house of Mendas. Following him, you'll be attacked by both Mendas and Baresh, who are both Loup Garou. Baresh wears chain mail +3 prior to his transformation.

screenshot
Here's the catacombs through to the escape ship. There are no traps here, but several pairs of werewolves.

Additional enemies on the island and in Ulgoth's Beard: werewolves, greater werewolves (Loup Garou).

Additional magic items in the catacombs and in Ulgoth's Beard: chain mail +3; and potions of cold resistance, defense, healing, speed and storm-giant strength.

Next: Part 4 - Balduran Island (North)NEXT
 



 
 
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