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PC GAMES
PC GENRES
SEE ALSO
INFORMATION
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Myst Island Inside the Library Return to where you found Atrus' note and move forward three times, then turn right and enter the library. Keep moving forward until a bookshelf fills the screen (four clicks); most of the books have been burned beyond recognition, but there are five that can be read (one, however, is a book full of puzzle clues). Each of the four books is devoted to an age - the different worlds you'll visit during the course of the game - and in addition to detailed descriptions of and stories from each age, you'll also find diagrams you should copy to help you with puzzles later in the game. (If you have a paint program with a screen-capture utility, you might want to simply capture the screens containing the diagrams and the print them out for future reference.) Remember - you can always return to this library and peruse the books for clues whenever you get stuck.
If you're beginning to wonder just what's going on, don't worry - you're about to find out what your quest is all about. In this room are two books, one red and one blue, with pieces of paper lying beside them. Click on a piece of paper to hold it, then click on the book to insert it and see a message from Atrus' sons; the red book contains a message from Sirrus, the blue book from Achenar. Both ask you to bring appropriately colored pages for the books - and those pages are located in the four ages you learned about earlier.
Inside the Library, continued |
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