Recommended Uses
In large groups as anti-air deterrents. In large groups as anti-air hunters. Damage screen for Wraiths.
Further Detail
Like the Firebat and the Vulture, the Valkyrie is a highly specialized military unit suitable only to particular situations. Unlike the Firebat and the Vulture, the Valkyrie is expensive to produce. Consequently, like the Firebat and the Vulture, the Valkyrie is destined to be neglected by most Terran commanders. This missile frigate is a slow air-to-air combat unit that fires a spread of eight rockets with every attack. The rockets hit within a wide field, and each rocket delivers splash damage, thereby allowing Valkyries to hurt several flying units at once. Unfortunately, the rockets are terribly weak. Heavily armored targets like Protoss Carriers and Terran Battlecruisers can shrug off Valkyrie attacks. Small units like Zerg Mutalisks only take half damage from each hit. The way to alleviate these shortcomings is to deploy Valkyries in large groups and only after all three weapons upgrades, in which case they can indeed deal some serious damage to enemy airforces.
However, Valkyries are expensive, so getting there will not be easy. A pair of them costs close to a Battlecruiser, a unit that is much more versatile, and in most situations, much more powerful. Or you could go the other route and build many more Wraiths with the same resources you could have used to build just a few Valkyries. At least Valkyries build fairly quickly, and their heavy armor and high hit points allow them to take a beating. But between their cost and their inability to attack ground targets, you are probably better off spending your resources elsewhere. After all, the Terran forces are designed to be versatile and complementary. The Valkyrie is neither. Goliaths, Marines, Wraiths, and Battlecruisers are all more cost-effective and serve essentially the same purpose.
|
hit points (size) |
200 (large) |
|
build time |
60 |
|
vision |
10 |
|
cost (minerals / vespene gas / supply) |
250 / 125 / 3 |
|
damage (type) / bonus |
5 (explosive, splash) per rocket, 8 rockets / +1 |
|
attack range / cooldown |
6 / 64 |
|
armor / bonus |
2 / +1 |
View the table legend
Next: The Terran Units, continued
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