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Rats
The Sword Coast is apparently the only computer role-playing world that lacks giant rats. But there are a few of the non-giant variety of these beasts scampering about - essentially they're hapless pests an adventurer is as apt to crush with a boot as with a mace.
Revenant
 There's only one Revenant haunting the Sword Coast, and you can avoid a fight with it entirely if you return its dagger to it.
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(64 hp, 3,000 xp) - An undead creature whose sole motivation is to track down and kill its own murderer, a revenant is immune to non-magic weapons and to a cleric's ability to turn undead. Revenants are also immune to charm and similar spells that try to control them. Revenants are not inherently hostile to anyone other than their killers and the accomplices of their killers. A revenant haunts a cave in the hilly sector far east of Nashkel.
Sirine
(49 hp, 2,000 xp) - Beautiful female humanoids, who can be particularly nasty opponents. These wenches are adept at casting dire charm and improved invisibility. Hit them with quick firing arrows and missile weapons to keep them from getting off their dangerous spells. Having a dispel magic spell or two ready is also prudent, as is sending a few summoned monsters for cannon fodder, like animated undead or charmed animals.
Skeletons
 Skeletons are less vulnerable to edged or missile weapons than they are to blunt or spiked weapons.
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Normal (8 hp, 65 xp) - The weakest of the undead monsters, skeletons are animated corpses brought back to some semblance of life. For best effect, use bludgeoning weapons against skeletons. Bow and missile attacks are almost useless against skeletons.
Skeleton Warrior (84 hp, 4,000 xp) - One of the most powerful monsters you'll encounter in the Sword Coast, these undead warriors were fearsome fighters in their previous lives, and they've retained much of their skill in the afterlife. Only vulnerable to magic weapons, heavily resistant to magic, and immune to a cleric's ability to turn undead makes these beasts extremely formidable. Your best bet for attacking skeleton warriors is to move in close and hack at them with blunt weapons, hopefully wielded by fighters who have used oil of speed or who are under the influence of a haste spell. skeleton warriors are frequently armed with +1 two-handed swords, and arrows fired by skeleton warriors function as magical arrows.
Next: Monsters and Animal Types, continued
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