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Baldur's Gate Game Guide

Get the Downloadable Guide

Introduction
Index
Getting in Character
Companions
Monster & Animal Types
Combat & Spell Tips
Area & Quest Guide
Items
Walk-through
Chapter Three

  • Tranzig (32 hp, level six) will be waiting in one of the rooms on the second floor of the Feldepost Inn. Beat on him a little and he'll tell you that Tazok is the captain of two groups of bandits, and the current location of the bandit camp is in the Wood of the Sharp Teeth, north of Beregost and northeast of the Friendly Arm Inn. He meets with Tazok at two places called Peldvale and Larswood, which you can either learn from Tranzig or from a letter on his body. Tranzig is also equipped with a wand of magic missiles and a ring of protection +1.

  • Chloe, a child, will come and get you on the east side of town and tell you that Officer Val of the Flaming Fist is waiting for you in the Jovial Juggler Inn. Elminster is also waiting nearby to give you some advice on the bandit menace and some cryptic hints about your destiny. Val will buy your bandit scalps from you for 50 gold each

NPCs in this sector: Alain, Algernon, Bjornin, Chloe (chapter three), Dunkin, Elminster (chapter three), Faltis, Firebead Elvenhair, Garrick, Gerard Travenhurst, Glayde, Golin Vend, Gurke, Hephis, Kagain, Karlat, Marl, Mr. Coquetle and his butler, Oogie Wisham, Perdue, Raleo Windspear, Silke, Spen Gil'meh, Tessilan, town crier, Tranzig, and Zhurlong

Enemies in this sector: Karlat (assassin), Silke (or Faltis, Glayde, and Tessilan), Marl (possibly), and huge spiders

Magic items in this sector: Algernon's cloak, potion of agility (Algernon, guest in Feldepost Inn), amulet of protection +1, arrow +2, battle axe +1, composite bow +1, bracers AC8, bullet +1, chainmail +1, medium shield +1, bastard sword +1 (bartender in the Feldepost Inn), wand of magic missiles and a ring of protection +1 (Tranzig), traveler's robe (Firebead Elvenhair), potions of heroism and agility (in houses), mace +1, short bow +1, dagger +1, darts +1, sling +1, quarter staff +1, short sword +1, long sword +1, arrows +1, arrows of biting, arrows of ice, arrows +2, bolts +1, bullets +1, leather +1, small shield +1, medium shield +1, shadow armor, light crossbow of speed, dagger of venom, and bastard sword +1 (locked chest in Thunderhammer Smithy)

Next: Temple East of BeregostNEXT
 



 
 
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