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4. Friendly Arm Inn
- Tarnesh (12 hp, level five mage), who's waiting on the steps to the right of the main building at the Friendly Arm Inn, is another assassin looking for you who will attack regardless how you respond to his questions. The guards will come to your aid, but Tarnesh is still dangerous, since he's a higher level magic-user. Try to hit him consistently with arrows or spells to limit his ability to cast spells.
 Map of the Friendly Arm Inn. There are some hobgoblins perched just north of the Inn, and they have a ring that doesn't belong to them.
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- Khalid and Jaheira, two half-elf friends of Gorian, are waiting in the Friendly Arm Inn. They, like Xzar and Montaron, want to head to Nashkel.
- Unshey,who is hanging out in one of the rooms at the Friendly Arm Inn, is looking to get his girdle back, which was taken by the nasty ogre in the previous sector south of the Friendly Arm Inn. If you already dispatched the ogre, you can give him the girdle of piercing back to Unshey and collect your reward. Landrin, another guest in the Friendly Arm Inn, will give you a quest (or two) to go to her cellar in Beregost.
- Dishonest characters can take the golden pantaloons of an arrogant noble (after a somewhat humbling case of mistaken identity), who's hanging out in one of the upper rooms of the inn. While worthless, the pantaloons do have a pretty entertaining history, which you can learn by right-clicking on them.
- Thief characters can help themselves to a potion of healing, chainmail armor, studded necklace with zios gem, rainbow obsidian necklace, and a zircon gem, all in locked containers within the inn's guest rooms.
- In the temple you can buy the following items: potions of antidote, genius, insight, mind focusing, elixir of health, and a stone to flesh scroll, and you can purchase a large shield +1 on sale in the Friendly Arm Inn.
- Hidden at coordinates x=2553, y=3757 (use the L key to find your current location) is a ring of wizardry.
NPCs in this sector: Bentley Mirrorshade, Gellana Mirrorshade, Khalid, Jaheira, Joia, Jopi, Landrin, Nessie, Surrey, Tarnesh, Unshey.
Enemies in this sector: Tarnesh, hobgoblins
Magic items in this sector: Large shield +1, ring of wizardry, potions of genius, mind focusing, insight, antidote, elixir of health, and stone to flesh scroll.
|
Quest Giver and Location |
Goal of Quest |
Solution Location |
Solution Explanation |
Reward |
|
Joia (first room west after entering courtyard of the Friendly Arm Inn) |
Get ring back from hobgoblins |
North of the Inn in this sector, there's a group of hobgoblins with the ring |
There are other groups of hobgoblins around as well, but none of them is too tough if you've got several members in your party (as you should by now) |
400 xp, plus one reputation point |
|
Unshey (upstairs in the Friendly Arm Inn) |
Get girdle of piercing back from ogre |
The ogre is located in the east side of the sector south of the Inn |
The ogre is tough, but slow. Try to get him to chase one character while others hit him with arrows or other missile weapons |
800 xp, 70-95 gold, and a book |
|
Landrin |
Kill spiders in her cellar, get boots and wine |
Her house is west of the Jovial Juggler Inn in Beregost |
There is a group of poisonous huge spiders in the cellar. Entangle them and take them out from a distance with missile weapons or ranged spells like magic missile before they can poison your characters |
300 xp, 120 gold for returning the boots; 200 xp and 100 gold for killing the spiders; and 300 xp and 75 gold for returning the wine |
Next: Beregost
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