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29. Sector East of Beregost Temple (two east of Beregost)
- There is a group of black bears in the western portion of this sector, ideal for a charm animal spell or ability, giving you some instant front line troops.
- Korax the ghoul, waiting in the western portion of this sector, will volunteer to be your friend. If you accept, Korax will act as if he is dire charmed, protecting you. Shar-Teel who is also waiting in the western portion of this sector but a little further north, will (in her best Red Sonja accent) challenge you to a dual, and will initiate a fight with your highest level fighter. If you win, she'll join your party at your request, but recognize that she's a nasty chaotic evil character.
 Map of sector 29, where you can get tons of experience points from the Greater Basilisks that lurk here.
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- There are lesser basilisks near the middle of the map, and greater basilisks further east. Use Korax to lead the way, as he's immune to the basilisks' petrifying gaze, or summon some monsters, animate dead or put a charmed black bear in the front of your party - do something to put some buffer creatures between you and the basilisks, since their petrification permanently kills party members. Use a protection from petrification or potion of mirrored eyes just to be safe.
- Mutamin (19 hp, level six) has been creating a "garden of stone" near the top, middle portion of this sector, with the assistance of some basilisks, including a greater basilisk. Mutamin is wearing a magic adventurer's robe and has a scroll of stinking cloud and one of horror.
- Kirian (32 hp, level five), Peter (37 hp, level five), Lindin (47 hp, level six), Baerin (40 hp, level six), who hang out near the middle of the map, will arrogantly try to bait you into a fight. You can avoid the fight by not directly challenging them, but you'll miss out on a number of magic items. There are a couple of spell-casters in the group, so casting a web or stinking cloud spell and picking off the immobilized enemies with arrows or missile weapons is a good strategy that will prevent your opponents from getting spells off. The enemy party has potions of invisibility, absorption, explosions and oil of fiery burning, a morning star +1, golden girdle, bracers of defense AC7, arrows +1, long sword +1 (x2), and scrolls of charm person, infravision, and protection from evil
NPCs in this sector: Kirian, Korax, Lindin, Peter, Shar-Teel, and Tamah
Enemies in this sector: Lesser and greater basilisk, black bears, gnolls normal, gnolls elite, gnolls slasher, Korax, and Mutamin, and potentially Kirian, Korax, Lindin, and Peter
Magic items in this sector: Adventurer's robe, golden girdle, bracers of defense AC7, arrows +1, long sword +1 (x2), morning star +1, scrolls of charm person, infravision, protection from evil, stinking cloud, and horror, and potions of invisibility, absorption, explosions, and oil of fiery burning
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Quest Giver and Location |
Goal of Quest |
Solution Location |
Solution Explanation |
Reward |
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Tamah (stone figure in the middle of the map) |
Turn Tamah back to flesh |
Buy a stone to flesh scroll from the Beregost temple (or any other convenient temple) |
Cast the stone to flesh scroll on Tamah and she'll be free |
300 xp plus 1 reputation point if you don't ask for a reward, minus 1 reputation point if you insist on a reward (and a sunken house) |
Next: Larswood
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