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18. Northwest of Nashkel
- Drizzt, one of the key figures in the Sword Coast, is being attacked by gnolls in the middle of this sector. Help him out (not that he really needs it), and he'll give you a few hints as to who is behind the bandit attacks throughout the Sword Coast. Drizzt also has the best magic items in the game, a scimitar +3: Frostbrand, scimitar +5 Defender: 'Twinkle', and Mithril chainmail +4.
 Map of sector 18, NW of Nashkel. Forgotten Realms legend Drizzt can be found battling some Gnolls near the middle of the sector
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- If you find the allure of Drizzt's items too tempting, and want to take a crack at "liberating" them, here are a few tips: You can pickpocket the two swords away (although if you subsequently fight him the computer will still treat Drizzt as equipped), but you can't get the armor without putting Drizzt down. You might want to wait until your characters are high level (you only get to encounter Drizzt once), but even then Drizzt will be tough. If you animate dead or summon monsters or animals and don't have any characters within Drizzt's line of sight (i.e. keep one character invisible), Drizzt will ignore the summoned creatures. Since the creatures will occasionally hit Drizzt (when they roll a 20 to hit), Drizzt will eventually be killed. If that method seems too shifty for you, you can try stocking up on magic arrows (such as acid arrows, arrows of piercing, or arrows +2) and hasting your characters. When Drizzt chases after a party member, that character should flee while the other party members try to score some hits with their arrows. Using hasted fighters who have taken potions of giant strength also usually works, but you're likely to lose at least one party member for good by going toe-to-toe with Drizzt.
- In the northeast corner of this sector, Teyngan (31 hp, level six fighter), Lemby (mage), and Zekur (hobgoblin archer) will attack you after asking you for all your money. Teyngan has a potion of healing, Lemby has scrolls of resist fear, Larloch's minor drain, and chromatic orb, as well as magic robes (of fire resistance). You can avoid a fight by giving the bandits all your gold, but what kind of adventurer would you be if you did that?
- Also in this sector is the half-ogre band that Bjornin in Beregost asked you to extinguish. Make sure you get them all before you leave. Casting detect evil will let you know if any more are around.
NPCs in this sector: Drizzt, Lemby, Teyngan, Torlo, and Zekur
Enemies in this sector: Ghouls, gnolls, gnoll slashers, half-ogres, ogres, ogre berserkers, skeletons, Teyngan, Lemby, Zekur, and wild dogs
Magic items in this sector: Scimitar +3: Frostbrand, scimitar +5 Defender: 'Twinkle', Mithril chainmail +4, mage robe of fire resistance, potion of healing, and scrolls of resist fear, Larloch's minor drain, and chromatic orb
Next: Sector South of High Hedge
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