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     Back to IntroductionSybex BooksGameGuides.com


 
part 3

Chapter 10: Faction Profiles
Chapter 11: Base Facilities
Chapter 12: Unit Statistics
Chapter 13: Technology Advances
Chapter 14: Secret Project
    The Projects
    Secret Project Tree

Chapter 14: Secret Projects

The Human Genome Project
Helping combat drone riots, the Human Genome project can be constructed by the Peacekeepers immediately. However, because that faction already includes a talent bonus, it'll probably be passed up. If your colony features a low support score, consider this secret project to help balance out the inevitable drone riots inside your bases.

* Cost: 200
* Prerequisite: Biogenetics
* Benefits: One extra talent at every base

The Human-Seeker Algorithm
Though the Human Hive has the shortest route to this secret project, it's almost a must-have for the technology-rich University of Planet. As a University player, keep an eye on the path to this excellent secret project, which will help you protect your valuable research.

WARNING
Use your most productive bases to construct secret projects. Because the resources required are often hefty, attempting to construct a project at an undermanned base could cost you the benefits if another faction beats you to the punch.

* Cost: 300
* Prerequisite: Presentient algorithms
* Benefits: Renders your units and bases completely immune to probe team infiltration of any kind

The Living Refinery
Not as necessary if you're running a police state or have power values, the faction that begins military construction late in the game best implements the Living Refinery. One of the few ways to counter a poor support rating (without changing social engineering), the Living Refinery might best be used by the Morgan player who wants to turn his ample energy reserves into late-game military success.

"Money is the barometer of a society's virtue." - Ayn Rand

* Cost: 400
* Prerequisite: Advanced spaceflight
* Benefits: Decreases minerals required to support military units; +2 support on social engineering table

The Longevity Vaccine
Since this secret project depends on the type of economy you're using, so be sure to get the most out of your resources. If you are using simple or green economics, the benefit of one less drone might not be worth the effort and resources spent.

TIP
Discovering the Longevity Vaccine as the Morganites could explode energy reserves through the roof. A Morgan player should seek to gain the monetary benefits from this project, not the reduction of drones.


* Cost: 300
* Prerequisite: Bio-engineering
* Benefits: Two less drones at every base if using planned economics; one less drone at every base if using simple or green economics; energy reserves increased by 50 percent at this base for using free market economics

Next - The Maritime Control Center, Merchant Exchange, Nano Factory, and more next
 

 

 
 
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