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     Back to IntroductionSybex BooksGameGuides.com


 
part 3

Chapter 10: Faction Profiles
Chapter 11: Base Facilities
Chapter 12: Unit Statistics
Chapter 13: Technology Advances
Chapter 14: Secret Project

Chapter 13: Technology Advances

Sentient Econometrics

A stepping stone to end-of-game social effects and discoveries, sentient econometrics also can provide a hefty talent bonus with the construction of paradise gardens.

* Type: Explore 11
* Base facilities: Paradise garden
* Comes from: Planetary economics, digital sentience
* Leads to: Eudaimonia, Secrets of Alpha Centauri

Silksteel Alloys
Another stepping stone in a line of defensive advances, move on to photon/wave mechanics for further defensive study.

* Type: Build 4
* Defenses: Silksteel armor (4)
* Comes from: Advanced subatomic theory, industrial automation
* Leads to: Monopole magnets, photon/wave mechanics

Singularity Mechanics
A high-level advance, singularity mechanics provide cheaper units with the new reactor. With the discovery of controlled singularity, you can have a cheap, but very powerful, end-of-game military force.

* Type: Discover 12
* Reactors: Singularity engine
* Comes from: Secrets of creation, self-aware machines
* Leads to: Controlled singularity

Alpha Centauri Tech Tree Path: Plasma Shards
One of the most powerful weapons in the game lies just one step from orbital spaceflight. Upgrade your units to this powerful weapon to begin middle-game military conquest. Follow this path to discover the technology:

1. Industrial base
2. High-energy chemistry
3. Synthetic fossil fuels
4. Organic superlubricant
5. Advanced spaceflight

Social Psych
The default advance for the Believers contains multiple paths, leading to research, military, or building. Because the Believers have trouble with research, choose the path wisely and adjust your strategy accordingly.

* Type: Build 1
* Faction: The Lord's Believers
* Base facilities: Recreation commons
* Leads to: Doctrine Loyalty, ethical calculus, Secrets of the Human Brain

Super Tensile Solids
Required for significant base expansion in the end of the game, super tensile solids provide the hab dome as well as the space elevator, which allows a crafty military gambit, orbital drop pods.

* Type: Build 10
* Base facilities: Habitation dome
* Secret projects: The Space Elevator
* Comes from: Matter compression, advanced spaceflight
* Leads to: Matter editation

Next - Superconductor, Superstring Theory, Synthetic Fossil Fuels, and morenext
 

 

 
 
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